Busy roads with helicopters and motorbikes, wanted (VC) 7.1 Now, upon receiving any wanted star, the El Gomo gang will confront the police and local criminals. Helicopters filled the sky, and motorcycles with crazy bikers filled the streets.
Made 16@ local time - now there is no longer a huge amount of vehicle spawning (spawn happens about every 30 seconds).
There are 6 scripts in the archive (for random weapons, ordinary and armored helicopters, ordinary and armored motorcycles, an armored hunter - ordinary helicopters).
From time to time, various companions (cops and bandits) will join Thomas to help him, and sometimes the military will try to set a trained super soldier on him.
All weapons are random (in additional spawn and in regular gangs). Health and accuracy of peds (except for normal ones) are also random, as are the colors of cars.
To do this, you need to eliminate the pilot, the helicopter will immediately lose control and crash down. Helicopters are easily destroyed with a grenade launcher (standard strength).
A script was added to the archive for random weapons for all gangs (from brass knuckles to a minigun) with sewn-in patches for cleaning up corpses, a fix for aiming a minigun and a flamethrower, a patch for spawning cars within the walking distance of pedestrians.
The script does not work in missions (so as not to create problems there).
I did not use global variables - I had to make only one arrow (two of them constantly quarreled with each other).
Bugs and conflicts: not found - tested on game version 1.0.
All motorcycles had to be made completely immune to damage (there is a regular version), since their massive, chain explosions caused constant game freezes (this was also observed on PlayStation 2, in police missions, where the game also sometimes crashed during explosions).
Installation: drag the cs file along the path C:\Games\GTA - Vice City\cleo