GTA Vice City VHS Edition (final version)
GTA Vice City VHS Edition is a collection of mods that completes the game and gives it a VHS feel.
- Reshade VHS Shader
- 100+ new game style vehicles without replacing old ones
- 20 new weapons, also without replacing the old one
- Improved missions
- Adjusted the difficulty of the game
- Improved ! controls! - New content, features, secrets and much more
Attention!
I strongly do not recommend using any additional mods on top of the build (including the autosave mod) and deleting or changing anything in the build files.
Important info:
- This is a ready-made image of the game, you just have to unpack and play
- If you're low on FPS, in the graphics card settings for the game, turn on 16x anisotropic texture filtering and all other graphics settings to high performance
- The archive contains an archive with full Russian voice acting from "GTA: Correct translation" and voice acting from Kudos
- The screen resolution is changed in the game folder in the file GTAVC.WidescreenFix.ini
Or if it still won't launch, open GTAVC.WidescreenFix.ini and enter your resolution (not all resolutions are supported by the game)
- "Does not run on Windows 10, what should I do?" - xs what to do, maybe set the compatibility for the game with old Windows, or check the "disable scaling at high resolution" in the properties of the game executable, or set the scaling to 100% in the Windows interface settings
- There is a bug. If you start a new game in the game, then new cars will not spawn in traffic, it is cured by restarting the game
- Assembly is 100% passable
Final version:
- 13 new additional tasks in the form of pager pickups scattered around the map.
- The Ocean Drive Hotel sells a map of 100% completion of the game, it contains hidden packages, unique jumps and everything else that is needed for one hundred percent completion, as well as a list of what is needed for this (Dimzet's script was changed to a map in the game: https://libertycity.ru/files/gta-vice-city/124393-karta-v-game.html )
- Every little thing.
- Tommy learned to swim
- All parked cars are closed. You can open it by holding the button to enter the car (it looks like in the first Mafia)
Last update:
- New headshot system (with any weapon, a headshot becomes fatal). Many thanks to SpitFire for this.
- The weapon has a scatter.
- Made the game harder.
- Finished some missions.
- It has become easier to shoot down a police helicopter.
- On the seventh star, a UFO arrives instead of Hunter.
- Returned the default HUD.
- Added an alternative "light" version of the VHS shader to the archive.
- Fixed some bugs.
Installation: unzip everything into a new folder.
Old saves won't work.
If a black screen appears when opening the game in the menu, just press ESC a couple of times.
A more detailed description (I didn't keep a list of changes and I don't remember everything, so not everything is indicated and some mods are quite insignificant)
[url=javascript:SpoilerShowOrHide('sp5203a47e73c405c143d31dca2a839dec', 'sp5203a47e73c405c143d31dca2a839dec-open');]
hidden text- Reshade VCS shader
- Somewhere around 120 pieces of new transport in the style of the game (without replacing the old one, that is, there are now not one hundred, but two hundred cars). Some cars are unique (only parked cars can be found or unlocked on the map)
- 20 pieces of new weapons (also without replacing the old ones) (most of them are sold in ammunition, the rest can only be found or unlocked on the map)
- New clothes (also without replacement)
- Fixed and improved missions, more enemies, added conditions such as doing something and unlocking something (a window will pop up with information at the beginning of the mission), for example, on the Rub Out mission, you can blow up the front door and so enter the mansion, on the mission Trojan Voodoo Tommy and the Cubans change into Haitian clothes and after the mission, Haitian clothes become available in which the Haitians do not touch and the Cubans vice versa, and so on)
- Gangs have a variety of weapons, not just pistols
- Fast run with two-handed weapons
- The night is getting longer
- Increased and fixed traffic, cars do not disappear when turning the camera. Also the traffic is more varied and livelier
- More peds, and more skins they have
- More police cars when wanted
- Take longer to get stars
- The difficulty of the game has been adjusted, the enemies are not so accurate
- More than one Police Helicopters spawn at different wanted levels
- Killed enemies sometimes drop first-aid kits replenishing 25hp
- More fish spawn
- Project 2DFX - city lights draw distance increased
- Slow ride on ALT
- Real Traffic Fix - full physics for cars of peds
- VC.WheelTurningSpeedAdjuster.cs - fixed auto handling
- Water glider is easier to control
- Special effects from the Xbox version
- Building lods fixed
- You can smoke (on M)
- New palm trees
- GG's car is stronger
- GG receives half the damage
- GG restores stamina faster after sprinting
- GG can drink (and dance) in Malibu, or the Pole Position club
- Radio icons when switching radio stations
- In the costume of a police officer on Vigilante missions, cops do not touch
- A cash-in-transit agent travels around the city, if you blow it up, 10k will drop out of it and give 4 wanted stars
- The seventh wanted star (Hunter bombs with missiles)
- The coffin truck releases exploding coffins (beeps) (also sometimes spawns in traffic)
- Working soda machine at Kaufman Cabs
- More sunset options (two beautiful sunsets from BCC)
- More objects on the map, vegetation
- More parked cars
- New secrets
- New business
- More music on the radio, new radio stations (from BCC) (replace spoken)
- New gang Triad (hanging out in the port and appearing on the mission Spilling the Beans)
- On the 5th star, not only the FBI arrives, but also the cops and SWAT, on the sixth all services
- You can blow up the tank
- Special Forces can use smoke bombs and shotguns, morality police python, army team flamethrowers
- You can reload weapons on R
- Improved AI for racers in Sunshine Autos
- If peds are low on HP they will bleed
- Mouse sensitivity decreases when aiming
- After finishing the export mission to Sunshine Autos, the export garage in the Docks ! opens!
Important information:
- If there are old saves of the original game, then delete them, otherwise the game will freeze on the loading screen.
- If you're low on FPS, turn on 16x anisotropic texture filtering and all other settings to high performance in the graphics card settings for the game
- The archive contains an archive with full Russian voice acting from "GTA: Correct translation"
- If you need talk radios, then they are also in the archive
- The screen resolution is changed in the game folder in the file GTAVC.WidescreenFix.ini
- If the game window does not start, and the game just hangs in the process, then cut down the process and start it again. Or if it still won't launch, open GTAVC.WidescreenFix.ini and enter your resolution (not all resolutions are supported by the game)
- Composite luma sharpen is activated on F9
- SACarCam.asi (erorcun)
- SeveredLimbs.VC.asi (GeniusZ)
- skygfx.asi (The Hero)
- menu music (Moe Homu)
- Russian voice acting ([RU] Correct translation)
- ParticleEx, VCPS2Cam.asi (Fire_Head)
- Reshade (Crosire)
- ViceMips_byDK.asi (DK22Pac)
- Classic Axis (_AG)
- VC.NoClothesReset.asi, VC.DriveBySoundFix.asi (Ryadica926)
- SilentPatchVC.asi, rosiefix.asi, Road Reflections Fix (Silent)
- PedSpeech.asi (Sergeanur)
- MssEax.asi (Verokster)
- ModLoader (Link2012)
- eASIer.asi (HackMan128)
- construct-stat-line.asi, SEDrunk.cs, Aquatic Life (spaceeinstein)
- Maxo's Vehicle Loader (maxorator)
- menufix.asi, crossfire.cs (xanser)
- vc_seter.asi (VintProg)
- Original HQ Palms (Jestic)
- Project Props X (Ishadow43)
- Costume GIGN (GaminNick, Kalvin)
- X Strip mod (RAVEN)
- [VC] Extended Radio (kurdt_62)
- d_building_dam_fix.cs, d_chuvst.cs, d_print_hide_open.cs, d_smouke.cs, d_weap_fix.cs, Interiors (DimZet)
- STAR 7 (Hollywood Jack)
- InClip Ammo Fix (Tommi4kaVar4etti)
- hp_copimmunity.cs, hp_carhealth.cs, hp_racersAI.cs, taxi_lights.cs (Shagg_E)
- romero_drop_coffins.cs (Axirion)
- [VC]Radio Change Down Fix (Junior_Djjr).cs, [VC]Real Traffic Fix (Junior_Djjr).cs (Junior_Djjr)
- [=SF=]HeliSpotLightFX.cs, [=SF=]CarExport.cs (=SpitFire=)
- Radio Icons (GTA Vice City The Definitive Edition)
- Army Update.cs (daniel 360)
- Urban Services.cs (kenking)
- Timecyc.dat (Vice City: BETA Edition)
- Sprinting With Two Handed Weapons (EddoWilliams2016)
- VC Sprunk Mod (Tem@, Rastik, Deagle)
- Weapon (AnriTool, Bogdankuz, Art29, YerTz, theNGclan, JVT, B_Smile)
- Vehicles (ALMOST610, Masdika_indonesia45, Shine o' Vice, Qwerty Van Hallen, farisguetta, thepudhleader, DieselGT, SuperflyDriver, YerTz, Wojski, ermaccer, TripleAs)
I'm sure I didn't list them all, I apologize in advance.
Special thanks to Shagg_E for help.