Have you ever noticed the "randomness" of physics in GTA? You can script the car to jump on a certain ramp at certain coordinates, but it will fly a little "randomly" every time. To prevent this problem in SA, Rockstar* created ".rrr" files(in carrec.img), containing the recorded "paths" of the movement of cars. This made it possible to create like this.
Now it's possible to do it in Vice City, but not only with cars...
You are free to use, distribute and modify the files included in the archive.
Author: Shagg_E
Special thanks to:
DK- "Kernel" of the script (operations with binary files), support for xanser- Solving the problem of lags when moving spaceeinsteinkenking- Solving the problem of a broken wheel =SpitFire=- Help and support mfisto- Help