Robbery system v5.0
In honor of the upcoming three years since the beginning of the development of the project, I decided to release a version that was supposed to be released back in August 2015, but for many reasons, work on it was never completed, and I completely left modding.
Finally, I had the time and desire to complete the project. This is the final version of the mod and possibly my last release. Any patches and additions will be loaded automatically if the auto-update function is enabled in the modification settings.
Heist system - CLEO script that adds the ability to raid various businesses (shops, eateries, etc.) in order to get rich. You can become an ordinary robber, terrifying local entrepreneurs. Or try yourself as a car thief and steal a cash-in-transit car full of millions of dollars on the move.
The fifth version provides extensive customization where you can customize the heist to your liking. Make it easy, like going grocery shopping, or so hard that you have to go through it in one breath.
The very process of robbery should also please you, because now it’s not enough just to point the sight to get the treasured money. Some sellers got double-barreled. Now you need to be more careful and take something more powerful with you in order to shoot through the tower with whatever aims at you. But if you are lucky and there are no weapons for self-defense under the counter, the difficulties do not end there! Some bastard turned on the alarm and the cops have already received a message about the robbery. Well, now you have to act boldly! Shout and insult the seller by following the prompts on the screen. This infection thinks that the cops will not let you complete the case successfully. Prove otherwise! Watch the timer - the cops are already breathing down your back.
As for the care - you adjust its complexity yourself when customizing.
You can start planning a robbery in the places where standard thief mission. It is enough to raise a pickup truck in the form of a bag of money in that place. Unlike the standard mission of a thief, you can start a robbery at any time of the day.
Changes since v4.0:
* A complete change in the robbery customization process. Now it's much more convenient.
* Classic solo heists are back, hence mercenaries and quest missions have been removed.
* A complete change in the robbery process (details will be described below).
* Masks are now optional again. In preparation mode, they can be tried on and taken off.
* The work of the car thief now works more correctly.
* Fixed a bug in the work of a petty thief (cracker), leading to the inability to hack ATMs in Las Venturas.
* Fixed all crashes from version 4.0.
Added in version 5.0:
* Ability to choose the complexity of the robbery.
* Scale of fear of the seller and the timer until the arrival of the cops.
* Chance of failing a heist if the vendor has a shotgun.
* Now, in order to get money from a robbery, you need to yell at the seller, thereby scaring him. To do this, you need to rhythmically press the key combination Y + spacebar.
* The cache is no longer random, but completely dependent on how much you scare the seller.
* The cache also depends on the selected difficulty level: the higher the level, the more money you get, the more the cops will chase you.
Miscellaneous:
* Patches can now be downloaded without leaving the game. You can either agree or refuse the update if it is available for download.
* Added a bag that appears in front of the player during the robbery.
Finally, I had the time and desire to complete the project. This is the final version of the mod and possibly my last release. Any patches and additions will be loaded automatically if the auto-update function is enabled in the modification settings.
Heist system - CLEO script that adds the ability to raid various businesses (shops, eateries, etc.) in order to get rich. You can become an ordinary robber, terrifying local entrepreneurs. Or try yourself as a car thief and steal a cash-in-transit car full of millions of dollars on the move.
The fifth version provides extensive customization where you can customize the heist to your liking. Make it easy, like going grocery shopping, or so hard that you have to go through it in one breath.
The very process of robbery should also please you, because now it’s not enough just to point the sight to get the treasured money. Some sellers got double-barreled. Now you need to be more careful and take something more powerful with you in order to shoot through the tower with whatever aims at you. But if you are lucky and there are no weapons for self-defense under the counter, the difficulties do not end there! Some bastard turned on the alarm and the cops have already received a message about the robbery. Well, now you have to act boldly! Shout and insult the seller by following the prompts on the screen. This infection thinks that the cops will not let you complete the case successfully. Prove otherwise! Watch the timer - the cops are already breathing down your back.
As for the care - you adjust its complexity yourself when customizing.
You can start planning a robbery in the places where standard thief mission. It is enough to raise a pickup truck in the form of a bag of money in that place. Unlike the standard mission of a thief, you can start a robbery at any time of the day.
Changes since v4.0:
* A complete change in the robbery customization process. Now it's much more convenient.
* Classic solo heists are back, hence mercenaries and quest missions have been removed.
* A complete change in the robbery process (details will be described below).
* Masks are now optional again. In preparation mode, they can be tried on and taken off.
* The work of the car thief now works more correctly.
* Fixed a bug in the work of a petty thief (cracker), leading to the inability to hack ATMs in Las Venturas.
* Fixed all crashes from version 4.0.
Added in version 5.0:
* Ability to choose the complexity of the robbery.
* Scale of fear of the seller and the timer until the arrival of the cops.
* Chance of failing a heist if the vendor has a shotgun.
* Now, in order to get money from a robbery, you need to yell at the seller, thereby scaring him. To do this, you need to rhythmically press the key combination Y + spacebar.
* The cache is no longer random, but completely dependent on how much you scare the seller.
* The cache also depends on the selected difficulty level: the higher the level, the more money you get, the more the cops will chase you.
Miscellaneous:
* Patches can now be downloaded without leaving the game. You can either agree or refuse the update if it is available for download.
* Added a bag that appears in front of the player during the robbery.
Category:
Section:
Author:
andre500
E-mail / website:
File size:
381.00 Kb
File replaces:
Ограбления в GTA 5 ...
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11737
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