Hello everyone and this is my new envelope. I know that a similar modification was already in the file archive, but its implementation was not very good. In this modification, I decided to convert, as a vehicle, an aircraft model straight from the interior objects, the one that we just met in the story mission "Stowaway", where Carl rides a motorcycle into a small airplane and ends up in the compartment of a huge transport aircraft. I think a lot of people wanted to fly it.
And so, what was done: Added realistic chassis that close correctly (do not pass through the floor of the compartment) thanks to the script and react to the surface; The interior of the aircraft has been improved: the entrance inside, the cockpit, in which there are places for pilots and flight engineers; All ailerons and rudders function; Own and realistic physical settings;
There is also a shadow model.
Weaknesses: Poor texture mapping on the body; There are no landing gear bays; If you fight with someone on the plane, then instead of hitting the enemy, the player hits the floor; The plane is too big and clumsy, because of this, it is impossible to land it at the Los Santos airport.
And so, quite a good plane in which you can transport transport. I enjoy flying it, especially in first person view.
Now the giant can sometimes be found at the San Fierro airport. To enter the plane, find the door on the body and adjust the air ladder to it. To sit down, you will have to press the key combination Sprint + Enter, by default it is Space + F. If you want to sit in the seat of the co-pilot or flight engineer, press Sprint + Add a member to the gang, by default Space + G, look at the keys in the game settings of the keyboard in the "on foot" mode.
I also recorded a video for the modification, here: That's all, how to install in the game, read in the archive, enjoy your flights!