If you used the MapCleaner program for GTA SA, then you probably encountered a problem when the screen flickered when loading the game, which obviously caused a negative effect for both the modmaker and the end user. This archive contains all the necessary files to fix this effect and return the loading screen we are used to.
The usage of the program is: 1) run MapCleaner and specify the game directory (clean, without mods) 2) specify the list of IDE files to be left. The following files should be left in this archive: vegepart.IDE, barriers.IDE, dynamic.IDE, dynamic2.IDE, multiobj.IDE, procobj.IDE, levelmap.IDE, levelxre.IDE. The rest are deleted as usual. 3) delete all files in the "data/maps" folder and copy the contents from the similar one in the archive 4) replace the script.img and main.scm files in the "data/script" folder with the ones in the ! archive! 5) replace the gta.dat and water.dat files in the "data" folder with the ones in the 6) add the test map files "terrain001.col", "terrain001.dff" and "terrain001.txd" to the gta3.img file