Hey Ya! While I'm setting up Ragdoll for GTA SA together with w1ska, I've done a bit of editing particle.txd and vehicle.txd and put sprites from other GTA series, such as VC and VCS, and a little more from the mobile version of GTA SA and the Steam version . Well, a couple more sprites from the Beta version. So, let's see what I stuffed; Let's start with vehicle.txd:
Changes: -Steering wheels of cars [vehiclesteering128] (From VCS) -Car tires [vehicletyres128] (From the Steam version) -Broken glass on the car [vehicleshatter128] (From GTA SA Mobile) -Scratch on the car [vehiclescratch64] (From GTA SA Mobile) -Headlights [vehiclelightson128 and vehiclelights128] (From the Steam version) -Bottom of the Car [vehiclegeneric256] (From the Steam version) -Plate machine numbers [plateback3 and plateback2 and plateback1] (From Beta)
Now let's move on to particle.txd
Change: -New wincrack_32 (I didn't understand what he was responsible for) (From the Steam version) -Alpha water wave texture [waterwake] (From VC) -Water [waterclear256] (From VC) -Firing sight for gamepad [target256] (From VC) -Removed all the shadows of objects on low graphics quality (Ped, plane, helicopter, car, motorcycle, bicycle) [shad_ped and shad_rcbaron and shad_heli and shad_car and shad_bike] (I did it myself) -Trace of car brakes [particleskid] (From the Steam version) -Headlights on the ground [headlight1 and headlight] (From the Steam version) -Lantern light sprite [coronastar] (From GTA SA Mobile) -A crown of items not used by the game [coronaringb] (From the Steam version) -Stars and single-headlight motorcycles [coronareflect] (From VCS) -Moon [coronamoon] (From VCS) -Headlights [coronaheadlightline] (From VCS) -Clouds [cloudmasked and cloud1] (From the Steam version)
Well, that's all the changes!
Download and rate! Your opinion is very important to me!
Installation: -file vehicle.txd put in models/generic -File particle.txd put in models