This script adds a spawner of any objects to the game. To activate the spawner, press the F4 key. Enter the object model ID using the 0-9 keys (not with Numlock). Attention! Enter the model ID specifically for the object, if you enter it for an actor or a car, the game will crash, be careful with entering the ID! If you made a mistake with entering the ID, then press Backspace to erase the last digit. Press Space to confirm the object's model ID and spawn the object into the game.
Object control: Mouse - Examine object WASD - Move the object along the X Y axes Space/Shift - Move the object along the Z axis Q/E - Rotate object Left/Right N - Delete object Y - Save object -/+ (not with Numlock) - Zoom in/Out
This script was created as a simplified way to add temporarily new or standard objects to the game, without using the Map Editor program for this.
Installation: Throw the OS.CS file into the CLEO folder.