Model features: → A well-designed envelope from the Forza Motorsport 4 car simulator → Support for 2 colors → High-quality instrument lighting → The model fits perfectly into the atmosphere of the game → Support for SA Numbers → Support for custom textures of burning headlights → Fully working: turn signals, brake lights, reversing lights, high beam, fog lamps, turn signal sensors in the cabin → Fully working: steering wheel, speedometer, wipers, brake pads, pop-up headlights → 3 extras → 6 official colors from Mercury → Perfect fit for player → Own Shadow, Collision, chassis_vlo → Realistic damage and controls → Perfectly adapted to both the ENB Series mod and without it → Support for custom paint jobs (scan is included) → Adapted to the "Active Dashboard 2.0" mod → Adapted to the mod "DK22Pac Breakpads" → Adapted to the "Improved Vehicle Lights Mod" →stallion
The author of the original 3D model: → Body - Turn 10, Forza Motorsport 4 → Salon - Turn 10, Forza Motorsport 4 → Textures - Turn 10, EA Games, Atari → Engine - THQ, Juiced 2: Hot Import Nights Conversion author: Mad Driver (Mad_Driver10 - 2nd nickname) Some textures by: EA Games (NFS: S2U), Atari (TDU2) Extra Models: Rockstar Games
Thanks: ● GTA-Unlimited.ru site team ● Studios Turn 10 - for model ● EA Games, Atari, Turn 10, Ubisoft, THQ for textures and details ● KaMikaDZE_S13 - for long friendship, auto settings, support ● mad-dog666 - for long friendship, support ● TheUselessDerp - for long friendship, support ● Grady - for long friendship, support ● DMN - for long friendship, support and release on GTA-Unlimited.ru ● MagnuM - for friendship, and release on World-gta.net ● izerli - for Active Dashboard 3.2 script ● DK22Pac - for the Improved Vehicle Features 2.0.2 mod ● And to everyone else who followed the progress of the work and who I forgot)