The counter in the RC Model Shop will now have scale models of many in-game vehicles and a scale model of a guard with a weapon. Models of railway transport are made on a smaller scale (and models of bicycles and motos on a larger scale) than models of the rest of the transport. The scale of the guard model corresponds to the scale of the transport model. Every time you visit the RC model store, you will find new scale models of vehicles and a guard on the counter. If you start shooting in the store or just aim, the guard will open fire in response. In addition to the guard model, a lot of new things have been added to the second version of the script. You can display the model name; change the color of the model (the color changes according to the entry in the carcols.dat file); install vinyl on the model (paint work); turn on the engine on the model; Use headlights; turn on the siren on special vehicles; set tuning details (according to the entry in the carmods.dat file); open doors, hood, trunk on the model; on models, you can lift special components, on a dumper (dump truck) - a body, on a packer (valet) - a platform, on a dozer (bulldozer) - a bucket; a large-scale copy of CJ or another character in the game can be placed in the driver's seat of the transport; a scale model of the game character can be placed on the passenger seat of the transport (at the same time, if the transport is simple, then the game characters will be random, if the model is from among the special vehicles, then the driver and passenger models will be from among the special actors, for example, on the ambulance model, the driver and passenger there will be doctors, etc.); you can change the scale of the model (except for models of railway transport and models of velo and moto), while the scale of the guard, driver and passenger, respectively, also changes; it is possible to change the scale model model (cost $ 7000); you can display an auxiliary menu with key numbers for each action (only the numbers for three actions did not fit, they will have to be remembered); The source code of the script is attached.