Model features: → High quality envelope → Support for 2 colors → High-quality instrument lighting → The model fits perfectly into the atmosphere of the game → Support for SA Numbers → Support for custom textures of burning headlights → Fully working: turn signals, brake lights, reversing lights, high beams, fog lights → Fully working: steering wheel, speedometer, wipers, brake pads, pop-up headlights → Perfect fit for player → RHD car → Own Shadow, Collision, chassis_vlo → Realistic damage and controls → Perfectly adapted to both the ENB Series mod and without it → Support for custom paint jobs (scan is included) → Adapted to the "Active Dashboard 2.0" mod → Adapted to the mod "DK22Pac Breakpads" → Adapted to the "Improved Vehicle Lights Mod" → Replaces: windsor
The author of the original 3D model: - Body - Turn 10, Forza Motorsport 3/4 - Textures - Turn 10, EA Games, Atari - Engine - Ubisoft, Driver: San Francisco Conversion author: Mad Driver (Mad_Driver10 - 2nd nickname) Some textures by: EA Games (NFS: S2U), Atari (TDU2)
Thanks: ● GTA-Unlimited.ru site team ● Studios Turn 10 - for model ● Ubisoft - for the engine ● EA Games, Atari, Turn 10 - for textures ● Grady - for long friendship, beta tests and huge help in fixing bugs ● Bender - for long friendship and support ● mad-dog666 - for long friendship and support ● DMN - for long friendship, support and release on GTA-Unlimited.ru ● MagnuM - for friendship, support and release on World-gta.net ● izerli - for Active Dashboard 2.0 script ● DK22Pac - for the mod "DK22Pac Breakpads" and Improved Vehicle Lights Mod 1.0 ● And to everyone else who followed the progress of the work and who I forgot)