Innovations:
- Now the hunter attacks all people, not just you.
- Teams with allies (See the in-game help for details).
- Changed the final mission (Now, it can really be called final).
- Improved intelligence of allies: They shoot zombies better, if a hunter attacks someone, they will shoot at the hunter + they can now be given commands.
- Slightly updated help.
- Now you can stop pouring gasoline on the F key.
- Sensors are adjusted to all resolutions.
- Changed and added some icons indicating the Food Truck.
- Added a checkpoint to mission 11, after killing all the zombies.
- Added warnings when you are hungry and when you are tired.
- Added a control hint when purchasing gasoline.
- Added random police officers traveling throughout the state.
- Added a message after death stating that the game is over, start a new game or load a save.
- Added a checkpoint before the final mission, so that after failure you don’t have to go there every time, you can press the number 2 and the mission will begin.
- A small change in prices and purchased ammunition for weapons from merchants, and now you can purchase body armor from them.
- In the initial video, instead of the inscription, it now shows the Zombie Andreas logo.
- After a mission fails in the storyline, the reason for the failure is written.
- Added a checkpoint before the final mission, so that after failure you don’t have to go there every time, you can press the number 2 and the mission will begin.
- Military personnel can now travel not only in cities, but also in rural areas.
- In the trunk of the farmers' car, you can find weapons, a rifle and a shotgun.
- Tanks have been returned to the "Madness" mode.
- Changed arenas in Madness mode.
- Removed unnecessary objects near the SF railway station.
- Now all 4 factions can be on the map at the same time.
- Removed screen dimming and removal of zombies before clearing the camp.
- Improved stability.
Bug fixes:
- Fixed a bug with the disappearance of the car of a saved car.
- Fixed a bug that the buttons for giving things and taking things from survivors were mixed up.
- Fixed a bug when at 0 hunger and at 0 fatigue you had shortness of breath and could not move.
- Fixed a bug with the disappearance of military personnel inside zone 51.
- Fixed a bug that did not allow calling them again after an unsuccessful rescue (When the steel transport was destroyed).
- Fixed a bug when the rescuer was driving back, he reached a point and circled in place, now he will move on.
- Fixed double message "We'll be there soon, stay there."
- Fixed some 2 trucks stuck in the ground and in a tree.
- Fixed a crash when leaving Joe's house, very rarely, the game could crash.
- Fixed frequent crash after death in storyline mode during a mission.
- Fixed a bug when it was possible to search a car and pour gasoline from it into it, which was blown up.
- Fixed the stairs near Joe's house.
- The hunter began to attack people more adequately (He began to jump sideways less often, etc.)
- And other shortcomings and errors.
Full description:
Zombie Andreas is a modification for the game San Andreas, which completely changes the gameplay of the game.
A zombie apocalypse has occurred in the state: People are trying to survive, gathering in groups, bandits and the military
they wage war among themselves, and zombies try to kill everyone and much more!
There are several game modes:
1) Storyline - Here you have to play as Mike, a former police officer. Explore the infected state, pass
and search the trunks of cars, look for food, weapons, medicines, transfer gasoline using a canister, buy various
goods from merchants, fight bandits or the military. It will take you 4 hours to complete the storyline.
2) Survival - You are a random resident of the state, you appear in a random place, with a random weapon, with random things in
inventory, the main word in this mode is randomness. Here you can do everything in the storyline, only with small
differences: You can gather a group of up to 4 people, random missions and events generator (Bandits, military, survivors), your goal is
leave the state of "San Andreas". You must collect as much useful stuff as possible (Food, medicine, weapons, team of people), then
you need to find a walkie-talkie in one of the police stations, in the parking lot, in the car. Next you need to come to one of the 10 rescue points,
call rescuers on the radio and thus escape from the state. different stories of salvation or death.
3) Infected - Here you have to play for the side of the infected. Choose a tank, a hunter or a regular zombie. Your goal is
kill a certain number of people in a limited amount of time.
4) Madness - This mode is pure madness! Can you imagine 20 tanks throwing objects and vehicles at you? Can you imagine 20 hunters, each of whom wants to jump on you? Can you imagine
20 witches who attack you and people in rage? If not, then you definitely need to play this mode. There are about 20
various arenas in which you have to survive for a certain time. You have 10 lives, if they run out, you lose.
Here you will have a lot of fun.
The author of the modification is Muxan500
Third party authors:
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Zombie models - bull.04
Hunter model - Maulana Harun Arrasyid
Witch model - DarK_LorD
Tank model - Blackmore
Weapon sounds - Tarzan_3
HQ radar - yojo2
Font — RaceR_76RuS
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Localization - SanltdTeam
Modloader, scrlog, limit_adjuster_gta3vcsa.asi - LINK/2012
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Seeman and Alien - Cleo library, scm500k.asi
Mouse fix - Ryosuke
Widescreen fix - ThirteenAG
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FPS De-Limiter - OJdoesIt
limit — Sergey81
memory512 — fastman92
NewOpcodes - DK22Pac
BE SURE to set the frame limiter, it is set at 60 FPS (To change the number of FPS, open the cleosettings.ini file).
If there are problems, run as administrator.
Be sure to read the Readme, all questions are answered there.
Have a good game!