Installation is recommended to be done with administrator rights (on Windows Vista and higher).
This library adds features for GTA San Andreas. Versions 1.0, 1.1 and 3.0 (for Steam) are supported. More than 100 opcodes are used, *.fxt and *.gxt files are supported for adding text to scripts. You can use Sanny Builder to create the script.
The script has *.cs extension. To install the script, copy *.cs and the attached files to the ../CLEO folder.
CLEO library uses ASI Loader.
Thank you very much Stanislav Golovin (listener) for GTA research, mfisto for testing and development tips, NTAuthority and LINK/2012 for additional CLEO 3 support.
Change Log in English (since version 4.3):
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CLEO 4 -------------------- Change Log
-- 4.3.15 -- * Improvemed compatibility fix for opcodes 0AE1, 0AE2 and 0AE3 with incorrect find_next usage
-- 4.3.14 -- * Fixed 0AAA only returning custom scripts * Fixed many things which use the 'SCM Block' or 'Mission Local Storage' space * Fixed parameters being passed to script local storage instead of mission local storage through 0A94 * Fixed potential problems with iteration through the script queues (may cause rare and hard to trace bugs)
-- 4.3.13 -- * Fixed crashing when starting a new game after a game has already started with CLEO scripts installed * Possibly fixed other issues with starting a game with CLEO scripts installed
-- 4.3.12 -- * Fixed string parameter skipping in 'SkipOpcodeParams' used by CLEO plugins