This time we decided to make a character from Futurama, namely Bender. Bender's model and textures were created over several days. And no, this is not a 10 minute job. In the creation of the mod, technologies such as retopology and beiking were used. Original model - Daniel Polyakov, Alexander Pukhov Retopology - Alexander Pukhov Reamer - Daniel Polyakov Render/Baking - Mikhail Romanov, Daniel Polyakov Textures - Daniel Polyakov Converting to the game - Yakov Kazhdan, Daniel Polyakov By clicking on this link you can see the 3d model in Tri De Have a nice game everyone!!!