RoSA Project - modification, the purpose of which is to replace all standard textures with textures in HD quality. Main The goal of the project is not just to make high quality HD textures, but also to make them as similar as possible to original GTA-San Andreas textures. In the final version of the project, the textures of effects, cars, pedestrians, weapons, and vegetation will be replaced. There are also better LODs and a mip-map generation system (Mip-Map)
The main difference between RoSA and all other texture mods is the quality of textures, their maximum similarity with the original and the use of Mip-Map textures, as well as LODs.
Basically, the modification uses textures with a resolution of 512x512 and 1024x1024. There are also textures with a resolution of 2048x2048 (for roads and highways).
This version of the project is the first public version and includes only the Desert and its surroundings. Vegetation and LODs are also replaced.