At the request or as you like: orders, users of the site: libertycity.ru and at my own request. The last, updated version of my cleo-script "Any player in the group". In version: 2.0 of this script, I already told you what kind of script it is. But among those who already know what kind of cleo script it is, there may be those who have never heard of it or don't remember it. And therefore, especially for them, I will briefly tell everything again. This is a cleo script that allows you, in a standard way, without any respect and cheat code, to hire any ped in your group. In the previous version: 2.0, it was implemented: a new feature: hiring peds without leaving the transport. And also new, not unimportant aspects were added, such as: their shooting accuracy at 100, their fighting style "Kung Fu" and their life of 1500 units. Well, actually, everything about past versions, let's move on to the story of the current, new version: 3.0. Although in the version: As many users wrote to me in the comments to the 2.0 version, this is the ability to give mercenaries the weapon that the player has in his hand. This comment became decisive for my desire to write the 3rd version of this cleo script. I also did not deprive the attention of comments with such requirements: "let each mercenary have a different fighting style." And, accordingly, the request that came to me in the PM is: so that the mercenaries (grooves) do not shoot at enemy gangs while riding in transport. Well, now about everything in order. Now you can give the weapon that you have in your hands to any of your mercenaries. And also to disarm him, for a quiet ride in transport, without pale on enemy gangs. With weapons, they will quickly kill the enemy or enemies, on your behalf and without. Each of your mercenaries will now have different fighting styles, one will have "Boxing", another will have "Kung Fu", the third will have "Kickboxing", etc., etc.
And finally, the last thing is that now each of your mercenaries will carry not one weapon but two, regardless of whether you gave it to him or not. Of course, this only applies to two types of weapons of your mercenaries, these are: pistol: 9mm and semi-automatic: Tec-9 and Micro SMG. With two pistols and semi-automatic, they will kill the enemy or enemies even faster, on your behalf and without. Control keys and your actions: 1. If you are not in transport, then aim at any ped that is not far from you and without releasing the sight, press the "G" key. 2. After that, the ped will get into your group. 3. If you are in some kind of transport, then simply, already without a sight, in front of the ped, without leaving the car, press the "G" key. 4. In this case, the ped will sit in your transport and, of course, will be in your group. 5. Remember that the distance between your vehicle and the ped should not be very large, see the screenshots for more details. Space. 7.After that, the corresponding game sound will sound and the same weapon as in your hands will appear in the hands of your mercenary you were aiming at. 8. If you want to disarm your mercenaries, then approach any of your mercenaries and press the "X" key. 9. After that, the weapon of the mercenary you approached, retire. Warning: 1. If your mercenary has a weapon from the very beginning, that is, you did not give it to him, then in a conflict with someone, it may appear again. 2. This is the result of the work of an external script responsible for the behavior of peds, etc., but this does not apply to driving in a car. 3. Only when you are walking with such a mercenary, that is, if he is in a car, then he will not have any weapons. 4. The script may not be compatible with other cleo scripts, especially those that use their own, global variables.