SA:MP 0.3x Client + Windows Server
The new version of SA-MP (0.3x) is almost ready. We are making RC/Beta available to server developers so you can preview new features before release. If you've been following SA-MP development all along, you know that version (x) will probably be the final release in the (0.3) branch.
Preview model:
A new type 'TextDraw' has been added, it allows you to create 2D lists of game models. The server can specify rotation and scaling of a given list.
native TextDrawSetPreviewModel(Text:text, modelindex);
native TextDrawSetPreviewRot(Text:text, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fZoom = 1.
Enhanced rendering for objects:
You can set the draw distance to any size to ensure smoother rendering for players.
Note: The above features are experimental. If you have problems with some objects when using a large distance, it is recommended to reduce the object's draw distance.
Corrections:
- In low-level network code, a problem was solved that allowed to reduce the number of packets that can be sent from the client to the server.
- Resolved an issue that allowed players to send a command with zero length.
- Restrictions have been added on the player's ability to request server information.
- %x in format() will no longer output huge numbers.
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