Not Far From Paradise v3.0 (beta1)
This is only a graphical modification of ENBSeries and CLEO scripts (about them below in the description) for the upcoming Not Far From Paradise v3.0 (beta 1)!
If anyone doesn’t know what kind of modification this is, then with peace of mind and body you can familiarize yourself and take a look at first and second version of the mod!
So, I present to you the third version of the modification, called Not Far From Paradise v3.0 (beta 1)!
Not Far From Paradise v3.0 (beta 1) is, first of all, an adaptation of large modifications into one big one (so that your GTA San Andreas works stably and without crashes)! The third version of the modification turned out to be, well, simply incredibly beautiful - thanks to a complete retexturing of the state of San Andreas (SRT3 2012, Todas Ruas GTA IV), a complete replacement of all the vegetation of the state (Project oblivion 1.1,Behind Space Of Realities 2012, as well as Skyrim grass), a complete replacement all game effects (Overdose Effects V1.4)! And of course it’s worth mentioning the ENB Series! You all know these modifications and all of them are demonstrated in the screenshots. Regarding the other settings: Beautiful reflections of the car, beautiful shadows and water, a beautiful color palette (used in the SA_DirectX modification, for which special thanks to XMakarusX).
Regarding CLEO scripts:
- CLEO script Walk.cs, which adds breathing (like in GTA IV, when Niko walks or runs, the camera shakes a little);
- CLEO script Building_Effect.cs, which changes the viewing angle (like in GTA IV, when we raise the camera up, the houses stretch upward);
- CLEO script NoMotionblur.cs, removes standard motion blur (since it was discovered that ENBSeries conflicted with this effect).
Authors whose modifications were used in Not Far From Paradise v3.0 (beta 1):
- Project oblivion (replacing all vegetation in the game) - kromvel, Black Hole, MagnuM;
- Behind Space Of Realities 2012: Palm parts v1.0.0 (replacing all vegetation in the game) - YourCreatedHell (Vyacheslav Magelatov);
- SRT3 2012 (replacing all textures in the game with analogue ones) - ParoXum as diabolyX, BLITZ;
- Skyrim grass v1.1 (replacing all grass with an analogue from the game TES5: Skyrim) - DeathBloody;
- Pac Ped IV (replacing all pedestrians in the game with pedestrians from GTA IV) - CoolMods;
- Todas Ruas GTA IV para GTASA v.2.0 (replacing the textures of the entire roadway with the textures of the roadway from GTA IV) - base05;
- ENBSeries (improved game graphics) - Boris Vorontsov;
- NormalMap (normal mapping on all pedestrians) - Ryosuke;
- StreamMemFix (a huge advantage in rendering textures) - Alexander Blade; [Cut]
- Lensflare (sun glare) - DK22;
- Overdose Effects V1.4 (in a word, new: explosions, water, sun, blood, clouds, etc.) - Function-X, ZAZ;
- New carcols.dat (different coloring for the car) - Anoni[M];
- All Peds Everywhere (increases pedestrian traffic and mixes them up) - MSAB;
- Navetsea CJ Skin Tweak (full retexture of CJ) - Navetsea;
- Shader effects (effect.txt) - DKT70;
- Large collection of clothes (clothing textures) -TARZAN_3;
- CLEO 4 Code Library – Alien, as well as the authors of all CLEO scripts;
- IMG Manager (program for easy installation of the mod) - Xmen (W.K.).
fast and easy
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not-far-from-paradise-v3-0-beta1_1697995249_575241.zipDownload (1.24 MB)Password: libertycity