The "Breathing" script adds another piece of reality, many of the players should notice that the camera does not stagger, and when aiming, the sight stands exactly without hesitation, and shooting with it is also accurate, but in real life it is not so, because if you breathe, then the sight will fluctuate and so you definitely won’t shoot, but in the game? Carl is like not a person, but a robot that does not breathe, this script corrects this error, now there will be fluctuations, and the camera will stagger a little, so it won’t hurt much. The screenshot does not show how the player breathes, because we need to shoot a video.