New version of the script - "Conversation with passers-by". It fixed a crash on CJ's last dialogue due to health gain (so health replenishment is temporarily disabled).
Let me remind you that this script allows CJ to talk to passers-by in the same way that they talk to each other. Almost all dialogues are voiced from both sides (some speech tracks are chosen arbitrarily, which makes the dialogue varied), but "silent" interlocutors can also be caught.
To start a conversation, approach any pedestrian and use the "Tab" + "T" combination (hold for 1 second). You have no opportunity to talk if you or the other person is sitting in the car, you are wanted or you are on a mission. On average, the dialogue lasts about 40 seconds.