So the 3rd part of the global mod Boiling Point came out! In part 3 of the mod, the map has undergone a very strong change. Now the location is as close as possible to the one that would have been after the atomic catastrophe. The infection has spread almost throughout the desert. Zombies have covered almost everything, including the town, military base, abandoned airport and nuclear power plant. But people carved out a place for themselves and surrounded them with blocks, which are mapped with a special serum that does not let the infected through. Zombies, though without reason, but they have ceased to be afraid of people, and have become even angrier, they are not afraid to raise their hands over your weapons, but will continue to attack with all their might. Also, the zombies will not just be silent, now you can hear the real screams, moans, sighs of mutants, which greatly adds realism and fear. The infected are scattered throughout the desert, now it is very dangerous to walk there. Also, the Main Hero has his own headquarters, which is surrounded by blocks. Cars are parked at the base. Now GG (Protagonist) is not just a stalker, but a real military man (Repay - TAB + Q). A screenshot of the entrance to the zone is marked on the map in the archive. Screenshots you can see here . Many thanks to the authors of the models used in fashion! In fashion, it is absolutely forbidden to use the code AEZAKMI (from the police) !!! There is an ANTICOP script, so the cops won't even touch you. Before installing, make a backup copy of the popcycle.dat file ( Gta Sa / Data ). Authors : BOTF (Or rather Cj_You)