These textures were obtained by blending and minimal manual editing of the original textures from the PC and PS2 versions, in order to obtain the original color and width of the marking strip for the entire San Fierro without losing the quality of the PC textures, that is, returning the original stylization that the developers intended. Initially, Updated Classic already had PC textures repainted, but simple painting is not enough because the textures are different in appearance and have more differences because they were based on road textures from VIce City, this mod corrects this situation.
Discord server project.
Steam Guide project.
Disclaimer:
Installation:
Unzip the folder in modloader or replace it directly with ! in gta3.img!
Updates:
Hotfix 10/06/2024 - updated textures in Bayside, updated texture sf_junction2