A simple and convenient weapon wheel that does not stand out from the general style of the game.
Features:
Works both on the key and using the mouse wheel;
Compatible with gamepads (needs GInput);
Compatible with SAMP;
Compatible with local multiplayer;
Compatible with weapons added without replacement (must be configured in fxt file);
Compatible with KeepNoAmmo;
The mod uses your weapon icons, also adapted for the Weapon Icons TXD mod;
There are several settings in the ini file;
Completely stable from start to finish.
Changelog
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Update v1.3:
Fixed not being able to change weapons inside garages;
"Fixed" crash on loading by adding a option to disable local coop support, since a REALLY small count of players had crash on loading with it, the vast majority of players had no issues with it, and can activate the local coop with no fear;
InvertMouseVertical option removed, now the mod detects mouse inversion automatically;
Corrected font proportion;
Fixed incompatibility with with custom detonators(added without replace).
Update v1.2:
Fixed small bug in the map text, the amount of ammo is now displayed in a better way.
Update v1.1:
Added local multiplayer support, each player has their own weapon wheel;
Added support for KeepNoAmmo mod, weapons without ammo will appear greyed out;
Added sounds to the mod interface (its disabled by default );
Added many options to customize the interface, improved interface quality;
Added the possibility to rearrange the order of the weapons;
Added simple color filter (it is disabled by default);
Maximum characters allowed in weapon names increased from 15 to 127;
Added optional PTBR translation;
Added option to slightly delay the interface opening when holding down the button, releasing the button before will equip the fist instead (by default it is 150ms);
Added option to invert the shoulder buttons of the controller;
Added option that allows you to open the weapon wheel on the jetpack, only recommended if you have a mod that allows you to equip other weapons on the jetpack;
Added option to disable the detonator/grenade hotkey;
Added option to invert the vertical mouse input (maybe useful if you use inverted camera in the game);
Added an option to vertically stretch the weapon icons (if you prefer this over unstretching your interface);
Fixed some small bugs.
Update v1.0:
Fixed a bug where it was possible to change weapons during the mission OG Loc;
Fixed bugs where it was possible to change weapons during a phone call, while putting on night or thermal goggles;
The mod is now completely stable from the beginning to the end of the game.
Notes:
Requires CLEO+;
Update your CLEO and CLEO+ in case of crashing;
Install by moving the mod FOLDER to your ModLoader, i dont provide support if you install it other way;
Read the Read-me.txt and VoidWeaponWheel.ini files before asking for help.
Someone else used to post my mods here, but since this person hasn't uploaded my recent updates i decided to post it myself.