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  • ENB Series v. 0.075s reflective bump test 2 + Collor Correction (Final)

ENB Series v. 0.075s reflective bump test 2 + Collor Correction (Final)

  • ENB Series v. 0.075s reflective bump test 2 + Collor Correction (Final) / GTA San Andreas
GTA San Andreas / Mods / Graphic mods
Author:
Автор ENBSeries: Boris Vorontsov Автор Сollor corection: Ryosuke Автор Overdose Effects v.1.3: Function-X- Автор сборки и настроек: DeathBloody
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colormod.asi, d3d9.dll, d3dx10_35.dll, effects.fxp, effectspc.txd, particle.txd, vorbisfile.dll, vorbishooked.dll
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14 February 2011
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  • 24 July 2023
    1470836229_20915.zip
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    Download (25.37 MB)

My third build to improve graphics in GTA SA!

Based on a well-tuned ENB Series v. 0.075s reflective bump test 2 + global mod that works with Collor correction lighting - they are perfectly combined with each other and give amazing image quality.

New:

Second version:

  1. Fixed a bug related to the fact that the water was made in squares!
  2. Added speed effect and SSAO effect (Under type as in JUST CAUSE 2)!
  3. Enabled and optimized HDR effect!
  4. The d3dx10_35.dll library is connected, which gives objects spot lighting!
  5. Enabled Depth of Field (folder: "Enbseries Depth of Field")!
  6. The effect settings are connected, which gives the picture a special sharpness!
  7. Changed the color palette to colorful and saturated!
  8. There are Overdose effects v.1.3 with my water texture (read PS)
  9. There are ENB settings that go to weak, medium and powerful computers, located in the ENB + Collor_MOD V.2 folder (well, I think it will be clear there)!

Third version:

  1. Reworked settings for ENB Series v. 0.075s reflective bump test 2 gave the same performance as the settings from the second version (in the second one, ENB Series v. 0.075s was used without bump!

Setting:

From the folder "ENB +Collor_MOD V.2" files: colormod.asi, colormod.fxc, colormod.ini, d3d9.dll, d3dx10_35.dll, effect.txt, enbseries.ini and the folder: models - drop into the folder with the game and confirm the replacement (after making a backup of the original)!

P.S People, please help me why doesn't StreamMemFix.asi work for me?

Good luck!!

The file name and description have been translated. Show original (RU)Show translation (EN)
ENB Series v. 0.075с reflective bump test 2 + Collor Correction (Final)

Третья моя сборка по улучшению графики в GTA SA!

За основу взят хорошо настроенный ENB Series v. 0.075с reflective bump test 2 + глобальный мод работающий с освещением Сollor correction — отлично сочетаются между собой и дают потрясное качество изображения.

Нововведения:

Вторая версия:

  1. Исправлен баг связанный с тем, что вода делалась квадратами!
  2. Добавлен эффект скорости и SSAO эффект (Под тип как в JUST CAUSE 2)!
  3. Включен и оптимизирован эффект HDR!
  4. Подключена библиотека d3dx10_35.dll, что даёт объектам точечное освещение!
  5. Включен Depth of Field (папка: "Enbseries Depth of Field")!
  6. Подключены настройки effect, что придаёт картинке особую резкость!
  7. Изменена палитра цветов на красочную и насыщенную!
  8. Присутствуют Overdose effects v.1.3 с моей текстурой воды (читай PS)
  9. Есть настройки ENB которые идут на слабые, средние и мощные компьютеры, располагаются в папке ENB + Collor_MOD V.2 (ну а там я думаю понятно будет)!

Третья версия:

  1. Включены все изменения первой и второй версии.
  2. Переработаны настройки чтобы ENB Series v. 0.075с reflective bump test 2 выдавал такую же производительность, как и настройки из второй версии (во второй использовался, кто не помнит, ENB Series v. 0.075с без бампа!

Установка:

Из папки "ENB +Collor_MOD V.2" файлы: colormod.asi, colormod.fxc, colormod.ini, d3d9.dll, d3dx10_35.dll, effect.txt, enbseries.ini и папку: models — скинуть в папку с игрой и подтвердить замену (предварительно сделав бэкап оригинала)!

P.S Люди, ну помогите мне пожалуйста, почему у меня StreamMemFix.asi не работает?

Удачи!

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