This modification adds a little variety to your game - now you have a new home! The apartment model was created in the program 3DS Max.
Features of the modification:
An entrance system has been created: first to the entrance, then to the apartment (enex tags are placed, files for editing are podint (entrance from the street to the entrance and back) and podint2 (entrance from the entrance to the apartment and back).
You can save in the apartment (the file for editing is hatasave.cs, it is advisable to open it with the editor SannyBuilder 4!{t_13). } The light is made in the apartment (it seems rather cloying, I’m not good at PreLight)., which, if desired, can be changed in the program Map Editor(preferably version 0.32,files for editing - arzamas_N2.IPL)apartment balconies).
The house is located in the city of Arzamas, at the entrance to the city (near the main road towards the city of Yuzhny).
Installation inside the archive. I think you'll figure it out.