Initially, the idea was that when you are being shot at by several opponents (and with the bullet.asi plugin, this can take a second and a half), and in the hands of the gg, for example, a can of paint, it would be nice quickly (and the mouse wheel will not work quickly if there are a lot of trunks) change weapons to start shooting back.
In the current version, pressing the X button pauses the game, a list of all the player's weapons is displayed on the screen, the number of rounds per magazine / total number of rounds for each gun.
What you can do in this mode: -use cheats. -draw text/texture. -open the menu (the one that is scripted, but the main menu is also possible). -Change weapons. -rotate the camera around the player. -use the "map in real time". (Download separately) -when entering the mode, the nearest weapon pickups are shown on the radar.
Controls: [X] - enable [C] - turn off
Installation: to the /CLEO folder in the game directory. - In the folder /MODELS/TXD copy the file weapon.txd from archive