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  • Park Car

Park Car

  • Park Car / GTA San Andreas
  • Park Car / GTA San Andreas
  • Park Car / GTA San Andreas
GTA San Andreas / Mods / CLEO scripts
Author:
vladvo
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Uploaded:
8 March 2024
Updated:
13 June 2025
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Total downloads: 1088
Unique downloads: 953
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  • 13 June 2025
    v1.07
    parkovka-transporta_1749828822_392079.zip
    Virus check from Virustotal: the file is safe (view report)
    Download (0.02 MB)

This mod gives you the ability to save up to 5 vehicles anywhere in the state of San Andreas.

Get out of the car, press O+P and the car will save. It will flash its headlights and lights and a floppy disk will briefly appear above it. If all five slots are occupied — a menu will appear, in which the contents of the slots — the number of the slot, the model of the car and the neighborhood.

If you sit in a parked car, even without moving it — it will be removed from the slot and when you leave you need to save it again.

  • Mod works with bicycles, motorcycles, cars, helicopters and airplanes;
  • Works with added vehicles;
  • Saved vehicles will load automatically as soon as you enter the radius of the vehicle (defined in .ini);
  • The mod saves everything — color, car modifications (tuning), visual damage, health, wheel status;
  • If you damage a parked car and leave its radius — the damage will be saved;
  • If you destroy a parked car — it will be removed from the slot;
  • If you move a parked car with another car — the new position will be saved;
  • By pressing O+M you can turn on the display of saved vehicles on the map (big green letters CJ);
  • Buttons for saving and enabling the map can be customized in .ini;
  • Does not save license plates.

Thanks to KaiQ and ArtemQa146 for their help!

One more thing. There were complaints that if the game is installed on SSD — at the moment of loading and saving the auto there were very noticeable freezes. Please let me know if you have this or not.

Update v1.01

  • fixed heli and boat not saving
  • automobile, bike, quad, monster truck and boat now have their engine turned off when "parked"

Update v1.02

  • "engine off" behavior improved — bikes and bicycles no longer stand absolutely vertical when their engine is turned off
  • boat parking improved, boats should not float away
  • hydraulics are saved properly now

Update v1.03

  • added saving of vehicle variant (for example Stallion roof type — Hardtop, Softtop (up) or Softtop (folded)

Update v1.04

  • fixed problem with gaining wanted level when entering a parked car with a cop nearby
  • fixed problem when previously "parked" car is parked in save garage and disappeared

Update v1.05

  • fixed cars disappearing from save garages (again)
  • fixed cars disappearing during missions
  • added option to disable saving damage
  • mod now saves radio station

Update v1.06

  • critical update — fixed a typo that could cause crash

Update v1.07

  • fixed game crash when shooting the fuel tank of the parked car (thanks pete9516 for reporting this issue). Note: if you're updating the mod — you need only the ParkCar.cs file from the archive

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Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
No
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Only after receiving the author's permission
Is it allowed to convert the file for use in other games?
Under no circumstances
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Only after receiving the author's permission
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
Comments 15
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