re:LIT - San Andreas
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luke_slywalker
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andreas/col, aprtmnts01_sfe.dff, aprtmnts02_sfe.dff, bbgroundbitb_sfs.dff, bigboxtmp02.dff, bigboxtmp03.dff, bigboxtmp05.dff, bigboxtmp08.dff, bigboxtmp1.dff, bigboxtmp18.dff, bigboxtmp19.dff, bigjunct_09_sfse.dff, blokcut_sfw02.dff, blokcut_sfw04.dff, blokmod1_sfw.dff, blokmod2_sfw01.dff, blokmod2_sfw03.dff, blokmod3_sfw.dff, blokmod3_sfw04.dff, blokmod3_sfw69.dff, boigagr_sfw.dff, boigas_sfw01.dff, boigas_sfw02.dff, boigas_sfw03.dff, boigas_sfw04.dff, boigas_sfw05.dff, box_hse_01_sfxrf.dff, box_hse_02_sfxrf.dff, box_hse_03_sfxrf.dff, box_hse_04_sfxrf.dff, box_hse_05_sfxrf.dff, box_hse_06_sfxrf.dff, box_hse_07_sfxrf.dff, box_hse_08_sfxrf.dff, box_hse_09_sfxrf.dff, box_hse_10_sfxrf.dff, box_hse_11_sfxrf.dff, box_hse_12_sfxrf.dff, box_hse_13_sfxrf.dff, box_hse_14_sfxrf.dff, box_hse_15_sfxrf.dff, boxbuildsfw_31.dff, cathedral_sfs.dff, chbackbit8_sfe.dff, chin_sfe1121.dff, chinatown_sfe1.dff, chinatown_sfe2.dff, chinatown_sfe20.dff, chinatown_sfe8.dff, chinatown_sfe9.dff, chinawning01.dff, chinawning02.dff, chinawning03.dff, chinawning04.dff, chinawning05.dff, chinawning06.dff, chinawning07.dff, chnatwnmll01_lvs.dff, chnatwnmll02_lvs.dff, chnatwnmll11_lvs.dff, chnatwnmll12_lvs.dff, chnatwnmll14_lvs.dff, chnatwnmll15_lvs.dff, church_sfe.dff, churchgr2_sfe.dff, drivingsch_sfs.dff, drivingschoolex_sfs.dff, exteriorlit.dff, ferryland_sfe111.dff, ferryland_sfe112.dff, ferryshops1.dff, ferryshops2.dff, ferryshops3.dff, ferryshops4.dff, ferryshops5.dff, ferybuild_1.dff, firehouse_sfs.dff, firehouseland_sfs.dff, fishwarf01.dff, fishwarf03.dff, fishwarf04.dff, fishwarf05.dff, fishwarf10_sfe.dff, fishwarf13_sfe.dff, frway_box1.dff, frway_box2.dff, groundbit_13_sfs.dff, gsrelit.dff, hotelbits_sfe07.dff, jumpbuild_sfe.dff, lacityhall1_lan.dff, lacityhall2_lan.dff, landshit_18_sfe.dff, landshit_24_sfe.dff, lastbit_06b_sfs.dff, lastbit_gnd01_sfs.dff, lastbit_gnd02_sfs.dff, litbillbrdsf.dff, litfluorcsnt.dff, lod_sfs015.dff, lod_sfs044.dff, lod_sfs045.dff, loda06.dff, loda07.dff, loda15.dff, loda20.dff, loda21.dff, loda22.dff, loda36.dff, loda38.dff, loda74.dff, lodboxtmp03.dff, lodityhall2_lan.dff, lodkmod3_sfw.dff, lodos_autos_sfe.dff, lodpbuild_sfw41.dff, lodrch_sfe.dff, lodstu69c_sfe.dff, lowbox_sfe.dff, mission_02_sfs.dff, mission_16_sfs.dff, mission_18_sfs.dff, morboxes03.dff, morboxes04.dff, neonscarshow.dff, neonssf.txd, nitelites_sfe14.dff, nitelites_sfe15.dff, oc_flats_, oc_flats_gnd01_sfs.dff, oc_flats_gnd02_sfs.dff, oc_flats_gnd03_sfs.dff, oc_flats_gnd04_sfs.dff
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Prospero01.mp3
miguel angel90
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ancxx
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nocturnal_x _X
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Raskul
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T3FT75
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brokeass
Nerobot
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Cerberus Harrier
Saharov
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Kritskiy88
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Lina the Slayer
No one has rated the file yet.
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v1.0.7relit-san-andreas_1705036389_955175.7zPassword for the archive: libertycity
Adding more lights and vibrant atmosphere to the game (added lit windows, lighting, and neons).
This is a remake of the previous "Project re:LIT — Lighting and Illumination" but with the goal of having more features, improvements and bug fixes. There will no longer be Part 1, 2, or 3 like the previous version, at the moment it mostly contains changes to San Fierro, but in the future more and more changes will cover the entire state of San Andreas.
CREDITS:
- luke_slywalker — Project re:LIT;
- MixMods — Proper Fixes (base files);
- sharkunov — textures.
SPECIAL THANKS:
- E2001, Hysen, and the MixMods community, it wouldn't be possible for me to expand this project without their insights and knowledge.
Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
Allowed only with the author's attribution
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Only after receiving the author's permission
Is it allowed to convert the file for use in other games?
Allowed only with the author's attribution
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Only after receiving the author's permission
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
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