List of adaptations: - Number frame (nomer,license_frame) - Tinting (zad_steklo,pered_steklo,lob_steklo) - Turn signals (shader_turn_left_0, shader_turn_right_0) - Optics (written in a text document) - Reverse (shader_rear_0) - Stop lights (shader_brake_0) - Body texture (remap_body)
Note* Paste the data from the text document into the custom_lights. Change the ID in line 1 to your own.