Design Your Own Mission Is a mission editor for Grand Theft Auto: San Andreas by PatrickW and Dutchy3010. This mod allows users to create missions in the game itself without using a single line of SCM script. The modification works like a pack of missions.
Version IX is a direct sequel to version 8.1. Due to the fact that the developers stopped releasing updates for a long time (7 years), I decided to continue their work and improve the DYOM. From this point on, the versions begin that come out under my changes, that is, the IX versions will add new functions and additions to the editor as far as possible.
Changes in v3.0:
- Starting with version 3.0, support for all future ones begins. That is, you will be able to run missions made on 3.0 in a hypothetical 4.0 or 5.0
- It is no longer possible to create storylines using IX missions due to their large size
- Now the Actors can be equipped with a Nerveometer. If too close to the Actor, the Mission will Fail
muscle, fat, stamina, driving level, lung capacity, etc.
- Added a new group of Enemies - Cowardly Enemy.
- Now in the settings you can immediately hide pedestrians or vehicles without resorting to using Targets
- Actors can now disable weapon drops.
- Now the Camera can be set to the Zoom function. You can zoom in and out
- Disabled cheats in missions
- The Tools now have a Mission statistics function. You can see the number of pickups, actors, goals, etc.
- Added 215 new models for objects
- Now the Player can be given a certain fighting style (If you have DYOM #, then this may cause problems)
- Removed firefighters and medics during the mission
- Now the Player can be given the skill of a certain weapon (for example, for two weapons, walking while shooting, etc.)
- In the settings, you can now change the Gravity for the Mission. - Now, when you kill an Actor who should have survived, in addition to "Mission Failed", an additional inscription will appear below, explaining the reason for the failure
- The player now has infinite running
- Now, when destroying a Transport that was supposed to survive, in addition to "Mission Failed", an additional inscription will appear below, explaining the reason for the failure
- Now the Camera can be equipped with the Time Acceleration function.
- Now, when creating missions, the Player jumps high, this feature will help you get to some places faster
- Added a new universal group for Actors - Police
Bug fixes -
- Restored compatibility with version 8.1, now missions start
- Restored storyline compatibility from 8.1. Now they can be run on IX
- Improved work of all processes
- Fixed a bug when the game crashed when exporting text to dyomtemp.txt.
- Fixed a bug when the Banda4 group was saved as the Banda5.
- Fixed incorrect display of case of letters.
- Fixed a bug when teleporting the Player to the Car, when Driveby was incorrectly placed