Sanny Builder is a development environment for new missions and scripts for the GTA 3D series of games.
The kit includes a disassembler that allows you to translate game scripts into text format, a compiler for translating scripts written in your own language back into a binary format, and a convenient editor with many auxiliary functions, such as syntax highlighting, reading player coordinates in the game, fast navigation through sections of code and much more.
Add to this the high speed and customizable syntax of the code (via classes and keywords) and you get an idea of the program. It is also recommended that you read the Sanny Builder documentation to learn all its features.
Key features:
- Support for the entire series of GTA 3D games; - High speed of work; - Convenient editing environment with syntax highlighting; - Extensive documentation describing all errors that occur.
Update from 08/04/2021: - Integration with Sanny Builder Library: a new portal with documentation for all known opcodes; - Added 16 new skins; - The disassembler now outputs the contents of the hex..end block as a string if it is an ASCII sequence of characters terminated with a null byte # 33; - New debug option that allows the disassembler to ignore a block with extra. information at the end of the script; - New command line parameter to launch Sanny Builder with certain settings; - Custom code templates are now saved in a separate file so that updates do not overwrite them; - The shortcuts that used the Numpad were changed (Text Size: Ctrl + +/- and Move to and from label: Alt + Right / Left); - Plugin CLEO + updated to version 1.0.8; - Updated translations into Hungarian, Spanish, Ukrainian and Chinese; - Fixed 16 bugs.
Thanks to those who helped with this release:forms55,MatiDragon,Vital,wmysterio,XMDS...