[ENG] Acceleratorgenis an ASI plugin that createsMINFO.BIN and CINFO.BINin the "models" folder when you first start the game. This speeds up subsequent launches of the game, since the game uses cached data instead of loading everything over again.
If you are modifying a game map, then in order to avoid a crash of the game, you need to delete the existing cache files from the models folder. The plugin will simply generate new ones, taking into account the updated map.
The ASI plugin has been tested with various limit extenders. If any of them don't work with Acceleratorgen, please let the author (not me) know. Acceleratorgen activates special software shortcuts in your gta_sa.exe that have been forgotten and unpatched by various mod authors.
The generated CINFO.BIN and MINFO.BIN files can be used when modding the console (PS2 and XBOX) versions of the game.
Supported game versions: 1.0 US and EU.
[ENG] Acceleratorgenis the ASI mod that createsMINFO.BIN and CINFO.BIN cache filesinside of your GTA:SA models directory at first start of game. This speeds up subsequent starts of the game because of game data caching. If you modify your game map then you have to delete the cache files from your game directory. Otherwise your game will crash. Once deleted the ASI mod will recreate them.
This ASI mod has been tested with various limit adjusters. If an ASI mod does not work in combination with acceleratorgen then please report to the author of the other ASI mod instead of me. acceleratorgen does enable code shortcuts inside of your GTA:SA EXE file and various mod authors could have forgotten to patch them.
Resulting CINFO.BIN and MINFO.BIN files can be used to mod thePS2 and XBOX versionsof the game.