ATP - Advanced Track Player v1.2.1 (criar sua própria rádio)
Advanced Track Player adds a separate radio system to the game that works anywhere. Radio stations are created manually by the player, in total you can create up to 64 stations. Up to 999 tracks can be assigned to each station. Along with this, each station can be assigned a logo and name, and the songs can be signed as you like.
Usage:
- < и > - switching radio stations, script activation; - "/" - disable the mod; - "F4 and F6" - switching tracks; - "F6" – interface display.
Installation:
Move the "Advanced Track Player" folder to the ModLoader folder. Folder "ATP", move to the directory with the game.
Version 1.2.1: (unofficial)
- Fixed crash if logos are disabled in "display.ini".
Version 1.2.0:
- Now the tracks are in the "ATP" folder; - Channels are identified by numbers. You no longer need recorder IDs; - The properties of the radio station are now stored in each folder, in the "info.ini" file;
- ATP now searches for music on individual radio stations; - Music search result is stored in "trac.dat", which contains filenames and titles sorted by numbers; - Tracks will be automatically scanned when loading the game if "trac.dat" does not exist; - Radio stations are now rescanned by holding F7 (default); - Removed configuration "TrackNameToogle"; - Interface settings moved to "display.ini"; - Changes in channel properties (info.ini); - Each radio station has its own folder; - Added entry "Global Volume" in the mod settings, adjusting the volume of songs by the volume of the in-game radio; - Added entry "Radius of the play area", for the properties of the channel; - "Play Zone X" and "Play Zone Y" entries are included to determine the center coordinates. - Removed entry "AreaLimit"; - Added "Logo TXD ID" entry to channel properties, which now attempts to determine the textures for the logo in "atp.txd"; - Added static noise when changing channels;
- Several small changes in texts and FXT; - The modification is no longer fully compatible with ModLoader. The "ATP" folder should always be in the game directory, and the rest of the files can be moved to ModLoader.