Vehicles with trailers v4
I know that there are already a lot of such modifications, even I once did, but none of them was brought to mind, in my opinion. Therefore, I present to you a completely new version of this mod, the fourth!
This version is globally different from others, first of all, in a very flexible setting. You can specify a huge list of tractors and trailers for them, and the number of trailers and tractors is not limited in any way. In fact, the mod can compete with a similar mod from kenking, as it has a rich setting, but this is at the same time a disadvantage - setting up a modification to your liking is not as easy as other similar ones.
Differences from other similar mods:
- A car with a trailer does not spawn in the place of others, but is searched for in the stream of cars. The car is subject to a whole bunch of conditions:
- Information about whether the script processed this car is now contained in the structure of the car. Previously, the driver model was replaced.
- After the script attaches the trailer, the car does not lose speed at all and does not slow down - it both drove scripted along its path and will continue to go until it crashes into something (the usual behavior of wheelbarrows in GTA: SA).
- The script works so fast that it has the ability to process a car that is at a great distance from you. Screenshot examples.
- The trailer disappears when the tractor is far away, or has disappeared altogether. Disappears on the same principle as a regular car. Usually disappears literally after the tractor. This is how GTA works. If it stays on the road after the tractor has disappeared - it's not my fault: D (Maybe someone knows how to fix this? Let's bring the mod to the ideal :)).
In general, if you understand the settings, you get the best mod of its kind. Instructions are in the archive.
P.S. Most of my scripts (even small ones) are not completely suitable for a perfect game, so I actively fix them. Most likely, I will no longer post them here, since everyone has already downloaded and forgotten them, but I will simply post one large assembly, where I will set everything up for you.
You can upload to other sites only if you specify the author's nickname - TrushinVlad.
This version is globally different from others, first of all, in a very flexible setting. You can specify a huge list of tractors and trailers for them, and the number of trailers and tractors is not limited in any way. In fact, the mod can compete with a similar mod from kenking, as it has a rich setting, but this is at the same time a disadvantage - setting up a modification to your liking is not as easy as other similar ones.
Differences from other similar mods:
- A car with a trailer does not spawn in the place of others, but is searched for in the stream of cars. The car is subject to a whole bunch of conditions:
- Information about whether the script processed this car is now contained in the structure of the car. Previously, the driver model was replaced.
- After the script attaches the trailer, the car does not lose speed at all and does not slow down - it both drove scripted along its path and will continue to go until it crashes into something (the usual behavior of wheelbarrows in GTA: SA).
- The script works so fast that it has the ability to process a car that is at a great distance from you. Screenshot examples.
- The trailer disappears when the tractor is far away, or has disappeared altogether. Disappears on the same principle as a regular car. Usually disappears literally after the tractor. This is how GTA works. If it stays on the road after the tractor has disappeared - it's not my fault: D (Maybe someone knows how to fix this? Let's bring the mod to the ideal :)).
In general, if you understand the settings, you get the best mod of its kind. Instructions are in the archive.
P.S. Most of my scripts (even small ones) are not completely suitable for a perfect game, so I actively fix them. Most likely, I will no longer post them here, since everyone has already downloaded and forgotten them, but I will simply post one large assembly, where I will set everything up for you.
You can upload to other sites only if you specify the author's nickname - TrushinVlad.
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