To be honest, I found this about a year ago, but kept putting it off. I wanted to show the find in a full video on the cult, but during this time there was more and more new information. Now I dug up a lot of information and will gradually prepare a video about the Epsilon program (most likely there will be 2 of them). I will tell you what the cult farm refers us to, whether it refers to the Epsilon program, what movie the main ideas of the Epsilon cult are taken from (and no, this is not "Web of Evil") and much more. In general, during this time I have accumulated a bunch of information and I'm a little confused in it. Well, okay ... Let's move on to the very essence, to the find.
I'm sure this is exactly what everyone was looking for. Something still should have been in GTA SA, related to the cult? As SL said in one of his videos - "If you go to a certain place at a certain time and look at a certain angle, you can see something," like so. At first glance, this is a dubious find, but after analyzing all this, I was convinced that this is exactly what we were looking for. Lampposts are positioned precisely so that they illuminate the right objects, parts, looking from a certain angle, which make up our Epsilon cross. Also, on one side, the beam (well, or support, pillar) sticks out (just closer to the lantern), but on the other, it doesn’t.
Everything converges. From dusk to dawn, we can clearly see this cross of the cult (from 21:00 to 5:30, it seems), but only armed with a thermal imager. By the way, I checked this with Skygfx 4.0 for weak PCs (because on the regular version with a thermal imager, for some reason, objects are illuminated all the time during the day as at night) with a PS2 filter for a thermal imager (with a PC filter, it does not look so distinct). I think the owners of the PS2 version of GTA SA (there is also a PS2 port - the PS4 version of Alexandra) will be interested in personally seeing this.
Well, who would have thought that an Easter egg would be right in front of our noses? And I remembered the instructions from the old version of the Epsilon Program website, at the end of which it was written "You need to be blindfolded", of course we will not be able to blindfold, and I decided to put on a thermal imager. That's how I found this thing.
Wait for the video, I don’t know how much longer I will delay with its release, but I will finally try to start editing. Everyone KIFFLOM!
Pak Assault Rifle AR-15 (SA Style) for GTA San Andreas Features: - Exactly lie in the hand, the correct position; - Various weapon modifications (M203 and short stock); - The style of San Andreas is preserved, in LQ. The collection includes such w...
Hello everyone! I decided to add such weapons as the M60, which was in GTA:LCS and VC, in GTA SA only in the style of the game and not instead of the M4, as everyone usually does, but instead of the minigun. • Own HQ icon in CA style....
The mod converts GTA IV hood to the style of SA. Features: - Replaced all the colors of the Hood - Replaced all radar icons and radio station icons - Replaced fonts - Includes Correct weapon icons Installation: just move all the files to the ...
Nissan Silvia S13 LowPoly SA Styled Features: - Has tuning. - Small weight of the model. - SA numbers. - SA style. - Customized collision. - Supports the main functions of the game. - Your shadow. Have a good game!
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Hello everyone! Here is my next work on weapons in the style of the game, currently busy with another major project, so such works are rarely released. This time I decided to transfer UZI to the game, which fits well into the atmosphere of the...
I present to you my new work - Volkswagen Beetle 1970 SA Style! This time I made an old "Beetle" in CA style. Model O-o-very suitable. The model has its own: settings, paint work. The scan for creating your own vinyls is in the archive. The torpedo h...
This mod adds various animations for killing from behind from the game Manhunt. Everything is designed in the Manhunt style, during the murder the camera effect (can be disabled in the .ini file), sounds, etc. When you approach the victim from behin...
[RUS] - Zirconium Journey V2 - From Calvin.linardi. American RV or a meta production lab A class based on Winnebago RV. The model is made entirely in SA style and adapted to the VehFuncs plugin. Features: - SA / Lowpoly style. - Its own colli...
This modification is a combination of a large number of my modifications related to people, enlivening the world around us and adding huge variety to the game. The modifications are combined into one common ifp file, but each is located in a separat...
Nissan Skyline R32 GTR in SA style (well, almost, it has a couple of textures of its own) It has "Pandem" body kits along with wide rims and a "BN sports" body kit. and many more unfinished. P.S. I started doing it a long time ago, but just as ...
This is a huge collection of new V3.1 transport for GTA San Andreas (more than 127 units of cars and other vehicles have been replaced). Features: All vehicles are made in the SA style; The pack does not spoil the atmosphere of the game; The cars h...
This mod allows you to visually use various small parts in a weapon, such as a magazine (clip), bolt, etc. During reloading, the magazine separates and falls down. When fired, the bolt recoils and then returns to its place. The forend of the shotgun...
Ragdoll Style (v2.0) All animations were done in Ragdoll style. At the moment, the total number of animations is more than 180 pieces! ; Now you can reduce or increase the number of death animations yourself! To do this, you need to add your ...
Honda CIVIC SA Style! The mod is a car envelope from Need For Speed Underground 2 in GTA SA with a twist to the style of the game. The car has its own settings, its own collision, shadow and its own full tuning. The archive contains a scan for cre...