Classic Weeds expands on any major version of Behind Space Of Realities. This modification replaces the vegetation that is assigned to certain locations.
Classic Weeds was originally created for a pure game, so its TXD files contain original textures of the earth, objects, etc. Since I used to often use SRt3 Mipmap 2014 before, I decided to combine these two mods by combining TXD files.
Installation: The folder from the original archive "BSOR directory - locations plant" is installed on a clean game using Modloader (you can use it in its original form) or directly to gta3.img using IMG Manager or Alci's IMG Editor (in this case, it is more convenient to place all texture files in one folder ).
Adapt for SRt3 and Original Mipmap are also installed via Modloader or in gta3.img but already on top of the preinstalled SRt3 Mipmap 2014. In the case of installation via Modloader, it is necessary to set a higher priority for the vegetation folder over the SRt3 folder.
Also, this modification is compatible with major versions of BSOR.