Greetings to all mod lovers on SA. Today we present to you the second version of our mod
called "Zombie Dead".
We paid attention to all the problems of the previous version and of course fixed all those
problems that were in 1.0.
We came up with a lot of different features that we couldn’t implement in the first version.
My team and I also created three DLCs that can be played through.
I'll talk briefly about the first two:
The first one is ready, but will still be finalized.
The second still needs to be refined and refined, since it is still raw.
And thirdly, you will find out for yourself what we have prepared there.
We decided to transfer many plans to 3.0. It took 5 months to develop 2.0,
6 people worked on the creation of 2.0. And with them, development progress went much faster.
I would like to present you with an incomplete list of all changes (you can find out about others by downloading the mod)
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1.
2. Added dynamic sounds for weapons
3. New sight
4. Weapon icons are now colored
5. Radar icons have been changed
6. The game is limited to 30 FPS
7. When you earn R+T, the game will become even more atmospheric
8. More air defense has been supplied to Site 69
9. Removed Frame limiter
10. Added the Planter mod with which you can build and place any objects
11. Reflection on the roads
12. New Weapon.dat and weapon animations
13. New first aid kit pickup
14. New difficulties have been added to “Survival”
15. Added a secret location to DLC 1
16. Added radiation
17. Balance in difficulties ! has been reworked! 18. Reworked zombie sounds
19. Added sounds when using: Food, first aid kit, bandages
20. Added sound for picking up Canisters
21. Refills have been improved
22. Death remade
23. The rescue system has been reworked
24. “Madness” mode is back
25. Improved the atmosphere
26. Removed "Sets"
27. Icons have been converted into a 3D view
28. Added first-person view in the car
29. 30. We made the plot
31. Added camera shake when aiming with a sniper, holding your breath on Shift (Works in the story)
32. New weapons have been added without replacing old ones
33. Added animation when the player takes out the weapon
34. Original cheat codes have been removed from all DLC
35. Removed "Repeat" which caused crash
36. Fixed a bug where zombies raised their hands
37. In the interiors of the gas station you can find more gasoline
38. Fixed a bug where allies did not listen to commands
39. Fixed a bug with allies killing you in Madness
40. Replaced music in the mode selection menu
41. There are bags of food near the food and soda machines
42. Interiors unlocked
43. Fast foods and stores have food
44. Added sound when picking up food
45. There are some survivors left in the shops
46. Added large first aid kits that are scattered near hospitals, they contain a Bandage and a First Aid Kit (Logical)
47. There are large first aid kits near hospitals
48. Added sound for picking up first aid kit
49. 50. The props of some objects have been replaced with better ones
51. In the ammunition you can find random weapons, as well as new
52. Added a new infected "Hazmat"
53. Added two Hazmat lairs
54. NPCs hold weapons just like the GG
55. Food now restores 100 hunger units, rather than 200
56. Added infected "Clown"
57. The bright atmosphere is back
58. Added background music to survival, which will accompany you throughout the game
And you can see much more in our fashion. You may have seen many features in other global mods.
But here almost everything is done with your own hands.
Whose fashions we borrowed are indicated in the authors.
Authors:
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RusyaFantom - Founder of the project. Lead developer. — https://vk.com/r.ghost007
RentSamp - Second developer. — https://vk.com/rentsamp
Doctor Das54 - Designer. — https://vk.com/id304406529
Zombie GTashnik - Tester. — https://vk.com/zombie_gtashnick
AfterMath - Tester. — https://vk.com/dzhelezny2000
Temchikz — Tester — https://vk.com/temchikz
https://vk.com/zombided
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Developers of ZA 1.1 - BloodTiger, Phillips27 - https://vk.com/za_official
Pak Machine - ChrisRedfield
Armored personnel carrier model - Rudi057
Searchlights at Site 69 - andre500
Zombie Skins - Albert Wesker
Dynamic weapon sounds - ThePedro004, Junior_Djjr
Mod Planter - Dekabrist (Translated by RusyaFantom)
Time slowdown for DLC - astitva
Weapon animations and Weapon.dat - Triangulum Mods (Modified - RusyaFantom and Rentsamp)
Dynamite - Dakurlz
New model props - Firefly
Hazmat model - ???
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SA.Player_SprintArmed.asi - _AG
$fastman92limitAdjuster.asi, fastman92limitAdjuster_GTASA.ini — fastman92
NewOpcodes.cleo - DK22Pac
hume.cleo — Seemann
MenuMusic.asi — Mr_GeniusZ
noDEP.asi — Fabio
Fixed Run Animation For "Sprinting With Two Handed Weapons" - SlingShot753
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Sanny Builder - Seeman
MEd 0.32 Beta - Tony Wroblewski
MagicTXD - DK22Pac, The_GTA
IMG Factory 1.2 - X-Seti
FXT Editor - yelmi
Menu Editor v1.0c — Alexander
GXT Editor 1.2 - Hammer83
Rus2gxtCoder - yelmi
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That's all for us! We hope you like the mod, and if you want to offer your ideas, you can
implement it, then write to us in the VK group. The link to it is above.
See you in another six months!
P.S Enjoy the game..