- Game radar scales better on widescreen monitors. - The option in sa-mp.cfg nohudscale = 1 and the /hudscalefix client command can be used to fix the radar. - Fixed bug in PlayerPlaySound 0.3.7-R2 with sound id 0 - Actors have the ability to turn again - The game timer could cause errors in functions such as InterpolateCameraPos. - More checks in the client for bad data (free sync, character aiming up/down)