Crazy Collision - v2.0
Crazy Collision v2.0.
Author: Mikhalev Alexey.
Email: AlexMix767676@mail.ru
I have finalized this wild script and I want to apologize to you for the fact that I accidentally lied twice because of my ignorance:
1) Cars increase in size not because they fly through obstacles, but, as it turned out, everything depends on their rotations.
2) In the comments, I wrote that explosions in cars are the size of cars themselves, which is scary, but only I had a "problem", this was influenced by some, so to speak, circumstances.
It also turned out (based on the comments) that the script does not work on all versions of GTA - SA, but this is just how I understood it. Alas, I can't really say anything about this topic. I do not understand. I am very sorry that it does not work for everyone, if the mod does not work for you, or rather, the machines do not stretch - please forgive me, on the other hand, am I guilty of this? I think no.
List of changes:
I have a weak computer, the screen of death did not come out, the game did not crash, but the main thing is not to get into a car that, so to speak, has lost its collision, otherwise it will crash.
- It is not necessary to be in transport for the script to function.
There are only two changes and they are small, but they change the operation of the mod almost radically, making it truly scary.
Description:
Any car that is next to you begins to fly up, rotating, thereby increasing in size along with its driver. In the screenshots, everything is clear and understandable.
Activation: enter the code "NAHAL", deactivation - enter the same code.
"NAHAL" only because such a name of the mod was originally conceived, and not changed due to the fact that you don't want to
Installation: the contents of the folder "Copy to game folder" to throw in the root folder of the game. The CLEO library must also be installed.
Have a good game!
Author: Mikhalev Alexey.
Email: AlexMix767676@mail.ru
I have finalized this wild script and I want to apologize to you for the fact that I accidentally lied twice because of my ignorance:
1) Cars increase in size not because they fly through obstacles, but, as it turned out, everything depends on their rotations.
2) In the comments, I wrote that explosions in cars are the size of cars themselves, which is scary, but only I had a "problem", this was influenced by some, so to speak, circumstances.
It also turned out (based on the comments) that the script does not work on all versions of GTA - SA, but this is just how I understood it. Alas, I can't really say anything about this topic. I do not understand. I am very sorry that it does not work for everyone, if the mod does not work for you, or rather, the machines do not stretch - please forgive me, on the other hand, am I guilty of this? I think no.
List of changes:
I have a weak computer, the screen of death did not come out, the game did not crash, but the main thing is not to get into a car that, so to speak, has lost its collision, otherwise it will crash.
- It is not necessary to be in transport for the script to function.
There are only two changes and they are small, but they change the operation of the mod almost radically, making it truly scary.
Description:
Any car that is next to you begins to fly up, rotating, thereby increasing in size along with its driver. In the screenshots, everything is clear and understandable.
Activation: enter the code "NAHAL", deactivation - enter the same code.
"NAHAL" only because such a name of the mod was originally conceived, and not changed due to the fact that you don't want to
Installation: the contents of the folder "Copy to game folder" to throw in the root folder of the game. The CLEO library must also be installed.
Have a good game!
Category:
Section:
Author:
Алексей Михалев
E-mail / website:
File size:
8.12 Kb
File replaces:
Unknown
Uploaded:
Downloads:
451
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1550067383_mad-collision.rarDownload (0.01 MB)Password: libertycity
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1550301591_1550297846_mad-collision.rarDownload (0.56 MB)v 2.0Password: libertycity
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