This script will help you get different information about the models that the GG is in contact with, right in the game.
After activating the script (key F10), you will see the following information on the screen: Model ID (according to id from IDE files), number of vertices and triangles UV prelight and normal flags etc
For vehicles, information about the availability of its components is available (for now only for cars and motorcycles)
Also in the upper left corner of the window there is information about pools - the number of objects that are currently loaded into the game and their maximum limit
The script can work both as SA and in its various global modifications (perhaps not in all)