PedFuncs v0.3.1 beta - New functions for peds
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24 June 20231543423362_pedfuncs.zipPassword for the archive: libertycity
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12 February 2020v0.3.11581524927_pedfuncs.zipPassword for the archive: libertycity
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sharemods.comDownloadPassword for the archive: libertycity
PedFuncs is an ASI plugin for GTA:SA, the purpose of which is to create new functions for skins of people (peds/pedestrians).
At the moment there is only one function: Various variations of textures (Remap).
Textures are selected in random order, which reduces the likelihood of encountering a bunch of identical peds in the game.
The mod is still in the testing stage and is "raw".
The Remap function is clearly demonstrated in the screenshots.
How to adapt the skin for the Remap function? It is necessary to create additional textures in the TXD file. If the name of the original skin texture is “bmydj”, then create textures with the names “bmydj_remap” or “bmydj_remap2” (3,4,5...) It doesn’t matter what you write after the “_remap” prefix, but its presence is required. The number of textures you can add is unlimited, but you can only remap one texture. It's very simple!
Update from 02/04/20
Finally! PedFuncs started supporting more than one new texture. Now you can add as many as 4 new texture options for one skin (maximum).
Now the mod stops working for a couple of seconds after cutscenes. This was done to fix a possible bug with variations. For example, in the Running Dog mission, the Vagos skin during the mission was different from what was shown in the cutscene.
PedFuncs — это ASI плагин для GTA:SA, целью которого является создание новых функций для скинов людей (педов/пешеходов).
На данный момент имеется только одна функция: Различные вариации текстур (Remap).
Текстуры выбираются в случайном порядке, что уменьшает вероятность встретить в игре кучу одинаковых педов.
Мод всё ещё находится на стадии тестирования и является "сырым".
Функция Remap наглядно продемонстрирована на скриншотах.
Как адаптировать скин под функцию Remap? Необходимо создать в TXD файле дополнительные текстуры. Если название исходной текстуры скина "bmydj", то создайте текстуры с именами "bmydj_remap" или "bmydj_remap2" (3,4,5...) Не имеет значения что вы напишете после приписки "_remap", но её наличие обязательно. Количество добавляемых текстур неограничено, но вы можете сделать ремап лишь одной текстуры. Всё очень просто!
Обновление от 04.02.20
Наконец-то! PedFuncs начал поддерживать больше, чем одну новую текстуру. Теперь вы можете добавлять целых 4 новых варианта текстур для одного скина (максимум).
Теперь мод прекращает свою работу на пару секунд после катсцен. Это сделано для исправления возможного бага с вариациями. Например, в миссии Running Dog, скин вагоса во время миссии отличался от показанного в катсцене.
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