Attention! The second version is out, you can download it from here!
Once, while driving along the beach of Vice City, I came across a beach ball calmly lying on the sand. I liked this elementary feature, but it perfectly complements the warm beach atmosphere, and pulled me, which means it’s not easy to create this for SA.
The script will spawn a beach ball on all major beaches in the state. The ball will roll on the ground, but has the ability to move.
Used a regular beach ball from SA, which is not used anywhere. It looks like the developers wanted to use it that way, but had to refuse.
Version v 2.0 - One important fix. - Added mini-game Beach volleyball, copied from GTA VC. For those who don't know, let me explain. In Vice City, beach balls can be interacted with: when Tommy collides with the ball, the ball bounces high, and the player must bounce it back into the air in the same way. But in Vice City, the record for the number of hits was included in the statistics, but in SA this item is not, so here for every repulseball player will receive money. The amount of money received will be equal to the number of hits - a number will appear on the screen for half a second, showing how many times the player was able to hit the ball. The problem is that in SA the physics of interaction with objects is already different, so this game, although not bad, is difficult and sometimes even dangerous (if the ball falls on the player)...
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