The well-known script called "SnowFX" received another unofficial continuation. Unfortunately, the author of the original version is unlikely to ever return to work on it. I fixed the bugs that I managed to find, as well as added several new features that are not in the original version.
Version 3.0:
* Optimized script code, now it works much faster. * NRG500 spawn on the map has been removed from the code of the original script. * Improved switching between snowfall types. * Now the game uses one script, not three. * Fixed a bug in the original script that caused the game to freeze when snow was activated while the player was not yet spawned. * Fixed a bug in the original script where snow could fall in interiors. * A scale has been added to the lower right corner of the screen that shows the current level of snowfall. The scale is displayed only when you hold down the left ctrl. 1 - on, 0 - off, ON by default). * Added an option to save the current snowfall settings when exiting the game (the function is configured in SnowFX-Config.ini, parameter save. 1 - on, 0 - off, DISABLED by default).
Activation: ctrl + NUM+ - next snowfall type, ctrl + NUM- - previous snowfall type. The keys can be changed in the SnowFX-Config.ini file