The second, slightly more elaborate version of my script "Ride as a taxi passenger." So what's fixed: - Added commands in case something goes wrong. For example, if ballas are pulled out of a taxi. - The ability to ride a taxi - as soon as you get into a taxi, it will calmly reach your destination, and when it arrives, it will stop abruptly. - Ability to skip the trip if you press the "Yes" button again. - Possibility to cancel the trip if, while sitting in a taxi, press "Negative answer". Don't think this is a new way of cheating, as you can jump out of a taxi the normal way anyway. - Now the trip costs a maximum of $500. $1000 is too much...
Version 3.0 Main version. The previous ones are no longer supported. The script has been rewritten from scratch. - Now money is withdrawn from you right during the trip. Therefore, you will not be able to travel for free. Now 500, and 1000, and 2000 bucks can be ripped off from you. It's cheaper to ride live rather than skip. For a typical trip, the fare is $1 for every 50 meters. Those. $20 per kilometer. - Hold the positive answer key for a second to call a taxi. It will stop and wait for you. The script will not run until the flag is set. Also, the script ignores taxis in which a passenger is already sitting. Press Y again to sit as a passenger. - The label can be rearranged along the way. To approve a new destination, press the boost key (default is W). - To hurry the driver, press Y (yes). - To skip a trip, press N (no answer). This will teleport you to your destination, but you will be charged more. - If the ability to get out of the taxi by simply pressing Enter (as usual).
Unfortunately, the mod may conflict with my mod Taxi to mission , since in fact these scripts are mutually exclusive. It has nothing to do with the real taxi principle. Together with ordinary taxis that you can catch in the stream and go anywhere, it looks ... superfluous, or something. However, in the foreseeable future, I will think about their unification. But for now, I do not recommend using them together. That is, you can use it together, but do not try to call a taxi while the bonus taxi is nearby. For in this case, all sorts of bugs can occur (since two scripts that are directly opposite in action will try to work with the same car). In a future update, I will fix this, it will not be possible to use a regular taxi while you are completing the mission, and as long as the bonus taxi exists.
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