RoSA Project Full (MipMap)
Downloads:
11157
Author*: MaKs_IV, dima001rus, Cheesy, bionside, DeN444iKKKK
File uploaded by:
TheNavarot
"RoSA Project is a modification, the purpose of which is to replace all standard textures with textures in HD quality.
The main goal of the project is to make not only high-quality HD textures, but also to make them as similar as possible to the original textures of GTA - San Andreas."
Why is the mipmap version better? Firstly, such textures look less grainy at a distance. Secondly, their use has a positive effect on the performance of the game.
Additions:
The author of this mod is Cheesy. It was he who manually converted all the textures of the original modification.
In addition, I also took the liberty of making small additions by also adding mipmap levels to them:
1) Updated building of the fire station in San Fierro - the joints between the textures have become less visible.
2) Updated texture of the old garage in Doherty (San Fierro) - in the original modification there was an unrealistically small brick, now it began to look more believable.
If the additions were not to your liking, the game files that were replaced:
firehouse_sfse.txd, oldgarage_sfse.txd, eastlstr_lae2.txd.
Installation:
Method number 1: replace all files in gta3.img with modification files.
Method number 2: (if Modloader is available) create a folder in the "modloader" folder (for example, "RoSA MipMap"), copy the modification files into it.
The second link without a key is
https://mega.nz/#!NQdSFIzA!VfQ_ernvjstC4MdRa0B91lHNJxYZE9VqtdMxmFYoweU
The main goal of the project is to make not only high-quality HD textures, but also to make them as similar as possible to the original textures of GTA - San Andreas."
Why is the mipmap version better? Firstly, such textures look less grainy at a distance. Secondly, their use has a positive effect on the performance of the game.
Additions:
The author of this mod is Cheesy. It was he who manually converted all the textures of the original modification.
In addition, I also took the liberty of making small additions by also adding mipmap levels to them:
1) Updated building of the fire station in San Fierro - the joints between the textures have become less visible.
2) Updated texture of the old garage in Doherty (San Fierro) - in the original modification there was an unrealistically small brick, now it began to look more believable.
If the additions were not to your liking, the game files that were replaced:
firehouse_sfse.txd, oldgarage_sfse.txd, eastlstr_lae2.txd.
Installation:
Method number 1: replace all files in gta3.img with modification files.
Method number 2: (if Modloader is available) create a folder in the "modloader" folder (for example, "RoSA MipMap"), copy the modification files into it.
The second link without a key is
https://mega.nz/#!NQdSFIzA!VfQ_ernvjstC4MdRa0B91lHNJxYZE9VqtdMxmFYoweU
Category:
Section:
Author:
MaKs_IV, dima001rus, Cheesy, bionside, DeN444iKKKK
E-mail / website:
File size:
2550.00 Mb
File replaces:
2notherbuildsfe.txd, 711_ ...
Uploaded:
Downloads:
11157
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