Description: This script adds a visual image (image) of the player. With this script you can change clothes, shoes, hats, glasses, accessories, watches, tattoos and haircuts of the player with a convenient visual interface.
Changes in version 1.1 - The size of the inscriptions along the length has been slightly reduced. - Fixed a bug with the inability to activate the script due to the absence of the "CarColors.ini" file.
Features: - You can change all the clothes, tattoos and haircuts that are in the game. - There is a Look mode that shows the necessary part of the body. - Rotate the camera with the right mouse button when the Look mode is off.
It is NOT recommended to use the spent crack and others in which English letters are replaced with Russian ones. The script has only English localization, and those who have such localizations may have problems with incorrect display of letters in the inscriptions in the game itself, using this script.
Warning: The texture is called "cutoffchinosblue.txd" and it has 16 characters in its name. This is the texture of the blue shorts. Therefore, to read this texture by the CLEO script, I had to remove 1 character to get "cutoffchinosblu.txd" and the script immediately read this texture and showed these blue shorts. Due to this shortcoming, the installation of this script will be a little different (not like throwing the contents of the archive into the game folder).
Requires CLEO v4.3
Recommended setting: ASI plugin Mousefix or SilentPatch
Installation: 1. Make a backup copy of the "shopping.dat" file located in the "data" folder 2. Open the file "player.img" IMG editor, which is located in the folder "models". 3. Find the file "cutoffchinosblue.txd" and rename it to "cutoffchinosbl.txd". 4. Do the same with the "sneakerbincgang.txd" file and rename it to "sneakerbincga.txd". 5. Close the IMG editor. 6. Throw the contents of the "In Game Folder" into the folder with the game, agreeing to a replacement. 7. You can play.
Script activation: Default H + 0 (Player must NOT be in a vehicle). VPI.ini file parameters StartIDtexture - ID number of the start of displaying sprites StartKey1 - The first ID number of the key to activate the script (default ID - 72 is the H key) StartKey2 - Second ID number of the key to activate the script (default ID - 48 is key 0) DeltaTime - Cursor movement based on frames per second in the game: 1 - on. / 0 - off. Sensitivity - Reverse sensitivity of the cursor movement (the lower the value, the faster the cursor moves)