Description: This mod will replace the textures in GTA San Andreas with GTA V textures, while this is a beta version, only roads are added, but not everywhere. Textures are selected according to certain criteria, that is, for example, in the ghetto there can be no perfectly smooth asphalt, sidewalk, pedestrian crossing, and so on, accordingly, the textures are selected by districts, the roads are also selected in such a way as to make more normal texture joints, that is, sewer grates are added somewhere, a joint is made somewhere in the texture itself, and somewhere the roads are simply separated by pedestrian crossings. All pavement textures are matched and positioned correctly, there are minor exceptions (bug related textures). All high resolution textures are mostly 1024x1024 with the addition of mipmaps! I make a mod for myself, I decided to share it with users. Planned for future versions: 1) Completion of roads.
3) Changing the standard props (pillars, garbage, boxes, broken cars, etc.), as well as adding new props from GTA V.
I recommend using this mod with "Insanity vegetation" by Ezekiel and "MMGE 3.0" by Marty McFly.