It happens that if a creative project shoots for the first time, it is remembered for a long time. The first releases are interesting, then all this becomes boring, as with the music of the artist. Tired of the same in style. The performer makes a better product over time, adding something new, trying to experiment. As a result, something fresher, newer and more diverse appears, but everything remains the same, its unique style is preserved and nothing radically new can be. Therefore, everything becomes boring and I no longer want to get acquainted with creativity, observe and wait for a new edition. Yes, there are fans of creativity who are interested in development, but they are much less than others. All of the above can be attributed to the project to replace vegetation for GTA San Andreas, which is called Behind Space Of Realities.
Here, for the more archaic ones, I will present the first release of Behind Space Of Realitiesin the light version. Collected archive for update 8 and DLC legacy.