So the 1.0.1 version of my mod comes out, I tried a lot on it, rewrote the code, changed the balance, etc Well, now the description! 1) The script is completely rewritten from scratch. 2) Now it is no longer necessary to replace the ped.ifp file, the animations are already in the script 3) Now zombies are everywhere, in the forest, desert, airport, etc. 4) Zombies can crawl out of nowhere. 5) A lot of zombies (the truth is not everywhere!) 6) All special services are disabled. 7) No need to replace any files! 8) Friends, I decided to rename the project from The Walking Dead Fix to The Walking Dead, since this is already a global mod, not a fix. That's all the description, that's all I managed to do, wait for version 1.0.2, I'll try to do more in it. And now my shortcomings! 1) There are no spaced cars, which he promised to do! 2) There is a security guard at the airport, I still don't know how to remove him. 3) In some places there are hot dog sellers, I don’t know how to remove them either. 4) Tractors, combines work in the fields, and I don’t know how to remove them.
6) There are cops in the police stations and in their yard, I don't know how to turn off Also friends, I have a group in VK on fashion, where I write everything about the mod, and its development, here is the link https://vk.com/twd_gtasa If you find something strange, a bug or something else, write it to the group's PM, if possible I will try to fix it! Also, if you want to see something of your own in fashion, then the group has a special topic on this, also the link https://vk.com/topic-138499569_35279297 Wait for the next versions! //Install// Copy the zombie.cs file to GTA San Andreas/CLEO