In Search of Rare Cars / In pursuit of the classics [.NET] 1.08 for GTA 5.
Do you like Chasing Classics? Do you want to try yourself as a rare car hunter? Want to find a car that is not in GTA V single player mode? Just install this script and try your luck in finding a rare classic car. The whole of Blaine County is at your disposal - it is there in sheds, barns, in the backyards of houses you can find a rare car, the state of which will be unpredictable. About 40 spawn points, about 80 cars and a huge territory
Installation: 1) Install the latest version of ScriptHook 2) Install ScriptHookDotNet 3) Delete the files of previous versions of this modification (if any) 4) Put the scripts folder in the main directory of your GTA 5 and replace if necessary.
Activation: mod start key is configured in SearchRareCars.ini By default ( K)
* ActivationKey - mod activation key. If an invalid key is specified, the mod will reset it to default (K) * UseRareCarsList - use a custom car list from the RareCarsList.txt file. Activation parameter "1" * UseRadarCarsBlips - use the hint system of a rare car close to the player. Activation parameter "1" * UseProfitSystem - use the bargaining system when buying a car. Activation parameter "1" * UseUpdateChecker - use checking the availability of a new version of the mod. Activation parameter "1"
How to search for cars: After successfully activating the mod, drive around Blaine County, and when approaching a rare car, you will see a white dot on the radar (if you have not disabled the display of dots in the configuration file). If the car suits you, sit in it and press E to buy, after which the car can be started and repaired.
--------------------CHANGE HISTORY---------------------- Patch v1.08: - Added modification update check system (configurable in .ini) (off by default) - Changed modification notifications - Fixes and improvements
Patch v1.07: - Added new mod settings to ini file - Adjusted car prices - Changed one spawn point - RareCarsList.txt expanded with new cars - Fixed the code of the script
Patch v1.06: - Rewritten script code again. - The mod configuration file (SearchRareCars.ini) has been returned to set a convenient key for its activation. - Added the ability to spawn cars from released and upcoming add-ons from the RareCarsList.txt file (for correct spawning, you need to install the "MP Import / Export in SP" mod. The cars themselves need to be written to the file separated by commas (as in the example). You can also disable spawning via txt in config file - Added check for car type for spawn to avoid problems.Auto types will spawn: Compacts, Coupes, Muscle, OffRoad, Sedans, Sports, SportsClassics, Super, SUVs - Changed engine damage level - Added random type of wheels for car when generating - Changed game modification notifications
- Changed the mode of buying a car: to buy it, sit in it and see the price offered for it. After buying a car, you can start it, and then go and fix it. - Added a check for the destruction of cars spawned by the modification. Now the blown up cars will not always wallow in memory and load the game. - Fixed some notification texts for Russian and English versions of the game. - Changed prices for cars (will be finalized in the future). - Other minor changes.
Patch v1.05: - Removed the configuration file (the script will automatically run right in the game; the notification language automatically adjusts to the language of the game: if you have Russian, the script will be in Russian, in other cases - in English) - Fixed exception when initializing - Removed random fuel tank damage when spawning a car (because it's stupid :-)) - Minor fixes - Fixed some notifications